The Smurfs Take Manhattan
Rich Hoover of Sony Pictures Imageworks tells how they translated the beloved blue characters into CG.
Rich Hoover of Sony Pictures Imageworks tells how they translated the beloved blue characters into CG.
Christopher Townsend discusses digitally altering Steve Rogers and Red Skull in the latest Marvel superhero movie.
Kelly L. Murdock delves into using the Wacro panel, creating smoothing and material groups and adding atmosphere effects.
The Rigging Dojo co-founder gives the Autodesk 3ds Max Entertainment Creation Suite Premium 2012 a test run to see if it's worth the purchase.
Brad Clark tests some long overdue improvements along with the unification of Autodesk's latest super software mashup.
VFX artist-turned director Scott Stewart discusses his latest sci-fi mash-up starring Paul Bettany and Maggie Q.
Read how they pulled off the three realms, Destroyer and the Bifrost in Marvel's latest superhero movie.