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Delve Into the VFX of ‘Jurassic World’ with Image Engine and The Foundry

The Foundry teams with Image Engine to deliver a behind-the-scenes look at ‘Jurassic World’ in the latest installment of The Foundry Sessions broadcasting live from London on Thursday, December 17th.

Image Engine became part of the illustrious Jurassic Park saga in the latest instalment of Jurassic World, creating a variety of stunning visual effects that helped bring the prehistoric park back to life, from the film's ferocious raptor pack of Blue, Echo, Delta and Charlie to the creation of the stampeding gallimimus and a full CG forest.

The Foundry is teaming with Image Engine to delve into the visual effects of Jurassic World in the latest installment of The Foundry Sessions broadcasting live from London on Thursday, December 17th at 7PM GMT/2PM US EDT/11AM PDT.

Compositing Supervisor Joao Sita will be taking participants behind the scenes and show how Image Engine used The Foundry’s 3D compositing software NUKE to create heart-thumping visual effects that brought the park back to life.

The live broadcast will also include an interactive component using the #TFsessions hashtag on Twitter and Facebook. Participants can ask guest speakers and specialists from The Foundry team any questions they might have, wherever they might be.

Register for the free event here.

Source: The Foundry

Jennifer Wolfe's picture

Formerly Editor-in-Chief of Animation World Network, Jennifer Wolfe has worked in the Media & Entertainment industry as a writer and PR professional since 2003.