Quebec government is lending Montreal-based visual effects studio $1 million to expand its operations, part of a $4 million investment.
Tagged With: VFX
Thirteen-year commercial production veteran to oversee operations, sales and marketing for Digital Domain’s Advertising and Games division.
Rounding off four days of speakers and presentations, the 20th Anniversary edition of the FMX Conference on Animation, Effects, Games and Transmedia concludes with a special screening of ‘Avengers: Age of Ultron’ with Marvel VFX Supervisor Christopher Townsend in attendance.
Veteran Flame artist Toby Brockhurst has worked on effects-driven spots for major brands such as Kia, Guinness, Volvo, EA Sports and BMW.
The Third Floor studio manager Duncan Burbridge discusses the company’s previs business as well as their recent work on ‘300: Rise of an Empire.’
Entering retirement, humility and grace continue to define the FMX Conference founder and creator of the world-renowned Animationinstitut in Baden-Wuerttemberg.
Martin Preston discusses the use of the Arnold renderer from Solid Angle on 'Gravity,’ and his role as head of research and development at Framestore.
Industrial Light & Magic Principle R&D Engineer and Lead Renderer Olivier Maury discusses recent advancements in digital pyrotechnics.
USC’s chief visual officer Paul Debevec outlines the creative technology research underway, as well as the school’s groundbreaking work at the Oscar-winning film ‘Gravity.’
Scanline VFX founder Thomas Zauner discusses the history and evolution of his company and eventual move into visual effects production as part of AWN’s series of exclusive video interviews from FMX 2014.
Alter Ego VFX team leverages Golaem Crowd for ‘Bicycles,’ featuring real and CG rider-less bikes traveling across Canada.
VFX artist at Minneapolis-based post studio contributes digital artistry to commercials and long-form branded content.
Top industry professionals in animation, effects, games and transmedia share their thoughts on the success of the FMX Conference, which celebrates its 20th anniversary in 2015.
Scheduled events include “CG Creature Showcase – Monty’s Christmas and a Black Swan,” “Pipeline for Feature Film VFX,” “Commanding the Exodus,” and “MPC Motion Design -- From Small Beginnings to Big Ideas.”
Richard Kidd is named Creative Director/Senior VFX Supervisor; Scott McCullough named Live Action Director & DP.
Conference on Animation, Effects, Games and Transmedia celebrates its 20th Anniversary with ‘20 Years of ‘Toy Story,’ presentation from VFX luminary Joe Letteri, ‘20 years of Weta Digital,’ and ‘40 years of Industrial Light & Magic.’
Enhanced version of powerful node-based VFX, editorial and finishing suite NUKE STUDIO to be showcased at NAB 2015.
Boutique studio provides design, animation, VFX, editorial and compositing services to create unique cut-paper style imagery for ‘Strong Roots’ campaign for Boone County National Bank.
With a diverse portfolio that includes work for Nike, Nescafe and Volkswagen, director and visual artist Jean-Paul Frenay joins the Not To Scale roster of multi-disciplined filmmakers.
Autodesk engineer and designer Evan Atherton creates ‘Star Wars’-inspired short using RED Epic and Scarlet cameras, as well as a DGI drone and Movi free fly gimbal for aerial shots.
UK VFX house creates fully CG animated robots, environments and explosions, as well as flying vehicles, a Spitfire plane, a castle fight sequence and dramatic climax involving a giant CG robot spaceship.