I wasn't sure whether to post this in education or here, but considering the traffic in the education forum is close to dead, I figured here would be best.
I just wanted to get people's opinions on a certain point. John Kricfalusi, who I'm sure needs no introduction, recently in his blog was alluding to a certain Calarts style that has been prevalent in popular animation for quite some time.
His whole rant can be found here...
I am aware that John K. is obsessed with his own style, or his stylistic contemporaries, and he views certain types of popular animation as being lousy, yadda, yadda. I appreciate his work and ideas very much, even if they may differ dramatically from my own. But what I'm interested in is larger than that.
My point is, what do you think the role of students to be in animation? Do you feel students should study what has come before, and learn to regurgitate Disney-esque, Warner-esque, or any other esque type work? Or do you feel that students should be encouraged to go crazy with their ideas to expand the medium to a fuller potential?
Being a student at Calarts, it's difficult for me to remain objective, but we're told that the students today are going to be the leaders tomorrow, so finding your own voice in your own work is important. Personally, I think school is the only place where you will be allowed to produce your own work at your own discretion, so one should take advantage of this opportunity to expand your ideas of what animation should be, in accordance to your own intuition. I am aware that much of what comes out of schools like Calarts tend to put the masters on pedastals an try to emulate them as much as possible, but I want professionals opinions on all this.
How do you fine people feel about any of this? Calarts Style? John K.? Student work? Totally off-base argument?