I am curious as to how much education (other than learning a specific software) is really required in order to become a 3D Character designer, Rigger, Animator, etc.
I understand that a certain amount of training is obviously needed along with a decent reel. However, recently I have been thinking: "Is it actually necessary for me to be taking this history class right now?"
Do studios look for a full four-year degree, or is talent, knowledge enough to get a foot in the door? Would classes pertaining only to this field be enough?
I appologize if this question is posed often- I couldn't find anything in the search option.
Any and all feedback would be great.
Thanks a lot.