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Gnomon Workshop Releases Meats Meier's Intro to ZBrush 3

The Gnomon Workshop announced Meats Meier's highly anticipated follow-up to his ZBrush series, INTRODUCTION TO ZBRUSH 3. This DVD, with six full hours of instruction, brings both advanced and new users through the latest Z3 experience.

"I've spent a lot of time testing and re-testing the functions in ZBrush 3 so that I can give people the quickest, yet most thorough understanding of its amazing digital sculpting features," said Meier, a freelance illustrator and animator and former Maya Master. "Every major function is covered and explained in simple terms that will make learning interesting and fun. This DVD is created for anyone that wants a complete explanation of what ZBrush can do - and the most efficient way to go about doing it. Everyone from beginner to expert will find important information about taking their ZBrush skill to the next level!."

This DVD covers everything you need to get started in ZBrush, and exposes many behind the scenes details and advanced working processes. Meier covers all possible sculpting and color painting tools, as well as the new topology, transpose and projection tools. He also shows how to use ZBrush as an illustration package, harnessing the power of the 2.5D Pixol technology. As a core member of the ZBrush 3 beta team, he has worked closely with Pixologic to bring you this essential training DVD.

Since 2000, The Gnomon Workshop (www.thegnomonworkshop.com) has provided artists and students with the educational resources they need to succeed as artists in the entertainment industries. Whether they're interested in design, modeling, effects, animation, storytelling or matte painting, these DVDs provide a valuable educational resource for students around the world. The Gnomon Workshop is the sister company of The Gnomon School of Visual Effects, which provides professional caliber visual effects instruction to students and professionals in Los Angeles, California.

Bill Desowitz's picture

Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.