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Digital Musings From the Editor:

As we close out June, VFXWORLD puts the spotlight on education, training and recruiting.

As we close out June, VFXWORLD puts the spotlight on education, training and recruiting. Karen Raugust surveys a host of schools both here and abroad to determine how they are meeting the needs of a changing industry. J. Paul Peszko finds out what recruiters at top 3D studios are looking for. Mary Ann Skweres gets the lowdown on the MoCap explosion in education, and Jacquie Kubin explores the impact of the gaming industry on animation and VFX schools.

Bill DesowitzEditor

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