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Category: Virtual Production

The Worlds of Film and Games Collide Headline News

Epic Games Drops ‘The Matrix Awakens: An Unreal Engine 5 Experience’ Tech Demo

Behind-the-scenes making-of video spotlights how far we’ve come since the 1999 release of ‘The Matrix;’ creation of photorealistic virtual worlds with tools like MetaHuman Creator and procedural city generation systems open new possibilities in filmmaking.

It’s in the cloud! Headline News

Pixomondo Looks to AWS for Virtual Production Stage Collaboration

Leading VFX studio has integrated Amazon Web Services into its next-gen entertainment production workflow to optimize remote connectivity and support real-time iterations for immediate review and feedback.

XR Innovations Headline News

Shocap and Animatrik Present ‘LiViCi’ Hybrid Show ‘Carry Me Home’

A fusion of live music, storytelling, virtual worlds, and acrobatics, the XR experience livestreams globally and in person at Animatrik’s Vancouver virtual production stage on June 4.

VFX is Happening in Quebec Headline News

1st Edition of CAFÉ Coming to Montreal June 7-8

By Dan Sarto | Friday, May 20, 2022 at 3:12pm

The 2-day inaugural event for VFX and animation professionals will feature panels, discussions and presentations of the latest technology; tickets are now on sale.

virtual production Headline News

Impossible Objects Corrals NVIDIA RTX and Unreal Engine on ‘Diablo Immortal’ Cinematic

By Dan Sarto | Tuesday, May 17, 2022 at 12:10pm

Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.

Technology Headline News

Glassbox Technologies Releases DragonFly 3.0

Updates to the cross-platform virtual camera solution include more seamless integration and support of Unreal Engine 5; new features streamline the creative workflow and accelerate the virtual production pipeline. 

We’re Heading to Turin in October! Headline News

View Conference 2022 Now Open for Early Bird Registration

Italy’s premiere event runs in-person October 16-21 in Torino, Italy with a complete program of talks, presentations, workshops, and masterclasses available to livestream worldwide; entries for the VIEW Award contest are being accepted now through September 15.

That’s Really Big! Headline News

Pixomondo’s LED Stage is Biggest Ever, Says Guinness World Records

PXO and William F. White International’s Vancouver virtual production stage, at 22,000 square foot - 80 ft x 27 ft 6 in, lined with 2,500 LED wall panels and 760 LED ceiling panels – has been confirmed as the largest such facility in the world.

Virtual Production Training Headline News

Epic Games Launches ‘Unreal Connectors’

By Dan Sarto | Monday, May 2, 2022 at 11:15am

Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.

Oceans of Sand Headline News

DNEG Helps ‘Dune’ Come Alive with NVIDIA RTX Technology

By Dan Sarto | Friday, April 29, 2022 at 12:40pm

VFX studio contributed to over 1,000 shots across 28 sequences on the Oscar-winning film, with artists working from multiple locations using NVIDIA’s virtual workstation software and hardware.

Autodesk at FMX 2022 Headline News

Autodesk Announces ‘Virtual Vision Series’ for FMX 2022

Industry leaders join the software giant to provide insights on modern production challenges; sessions include ‘Emerging Trends in M&E: What Students Need to Know,’ ‘Bringing the Characters of ‘Magic: The Gathering’ to Life,’ and ‘Modeling Madness: Experimenting in 3ds Max.’

It’s Happening in Stuttgart! Headline News

Final FMX 2022 Program Additions Update

By Dan Sarto | Thursday, April 28, 2022 at 3:40pm

With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’

Cloud-based pipelines Headline News

‘Conductor’ Now on Google Cloud Marketplace

The audit-compliant cloud-based rendering solution that promotes remote collaboration across 3D graphic production pipelines is now part of the Google Cloud ecosystem.

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

Events Headline News

Foundry Reveals FMX 2022 Program Line-Up

Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.

real-time tools Headline News

disguise Launches RenderStream for xR UE5 Plugin

By Dan Sarto | Friday, April 15, 2022 at 8:12am

New release of the company’s free open source plugin easily integrates with latest game engine version to allow direct, real-time content generation changes for LED volumes and physical displays.

How'd They Do That? Headline News

CBS VFX Helps Pull Back the Curtain on HBO Max’s ‘One Perfect Shot’

By Dan Sarto | Thursday, April 14, 2022 at 3:47pm

The visual effects studio integrates its proprietary ‘Parallax’ virtual production system with Unreal Engine and ray tracing tools to help award-winning filmmaker Ava DuVernay and a host of top film directors, including Michael Mann and Patty Jenkins, step inside and dissect their favorite shots.

Transforming Digital Creativity Headline News

Coming April 14: PNY and NVIDIA’s ‘How NVIDIA Is Advancing the Future of Digital Storytelling’ Webinar

By Dan Sarto | Wednesday, April 13, 2022 at 7:45am

This free virtual presentation will explore new means of digital storytelling using virtual sets, real-time rendering, and cinematic-quality ray tracing enhanced by the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications.

visualization Headline News

PXO London Assembles A-list Previs Team

Global VFX studio adds previsualization services to its pre-production offerings following push into virtual production and launch of LED stages; ex-Framestore exec Alex Webster takes the reigns with veteran previs supervisor Matt Perrin heading the team.

Transforming Digital Creativity ANIMATIONWorld

Join PNY and NVIDIA’s ‘How NVIDIA Is Advancing the Future of Digital Storytelling’ Webinar

By Dan Sarto | Thursday, April 7, 2022 at 1:03pm

This free presentation on April 14 will explore how the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications are transforming Media & Entertainment production.

Doing it in Real-Time ANIMATIONWorld

Nexus Studios Helps ‘The Legend of Vox Machina’ Characters Go Live

Executive producer Julia Parfitt and director Patrick Osborne talk about how they brought a real-time animated Grog and Scanlan to the Season 1 Finale Watch Party for the hit Prime Video series.

Technology Headline News

Unreal Engine 5 Now Available

By Dan Sarto | Tuesday, April 5, 2022 at 10:29am

Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.

It’s Happening in Stuttgart! Headline News

Another Great Set of FMX 2022 Program Highlights Revealed

Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.

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