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Category: Virtual Production

People Headline News

Zoic Studios Expands Vancouver Studio and Creative Roster

The VFX house welcomes Craig Wentworth as VFX supervisor, Patricia Binga as animation supervisor, and Adam Harrison as VFX producer; recent Epic MegaGrant helps continued development of innovations in LED technology for virtual production and filmmaking.

Virtual Festivals Headline News

Escape Studios’ VFX Festival Returns in March

The all-virtual 9th edition’s theme is ‘Limitless Creativity;’ event features various talks, presentations, and career advice aimed at students, emerging talent, and industry professionals.

People Headline News

Framestore Expands Real-Time Tech Team with New Appointments

Grant Bolton named lead technical director and Alberto Aguado principal engineer on engine team to support studio’s growing use of game engine technology in VFX and virtual production toolsets.

People Headline News

Pixomondo Names Bryan Godwin Head of Los Angeles Studio

Shade VFX founder and industry veteran brings over 20 years business and artistic experience to his new post; VFX supervisor credits include ‘Joker,’ ‘Sonic the Hedgehog,’ and ‘Wolverine.’

virtual production Headline News

Check Out Pixomondo’s ‘What is Virtual Production’ Tutorial

By Dan Sarto | Friday, February 5, 2021 at 2:41pm

With their new Toronto virtual production stage up and running, the studio has released a quick and entertaining guide to illustrate some virtual production basics.

real-time tools Headline News

Cyber Group Studios to Receive Epic MegaGrant

Entertainment production company’s plans for new virtual production pipeline include an Unreal Engine-powered real-time rendering and motion capture studio.

Virtual Events Headline News

FMX 2021 Announces Initial Line-Up of Confirmed Speakers

Program includes sessions with director Glen Keane on the making of ‘Over the Moon;’ RISE’s Florian Gellinger and their first in-house productions, ‘Dragon Rider’ and ‘Stowaway;’ and MR. X’s creative team discussing the film adaption of ‘Monster Hunter’ video game; project submissions being accepted until February 22 for Animation Product Days.

animated short films Headline News

16 Finalists From Unreal Engine Short Film Challenge Revealed

By Dan Sarto | Wednesday, January 27, 2021 at 12:04pm

Stunning array of shorts, selected from across Australia in Epic’s first Unreal Engine Short Film Challenge, were all completed in just six weeks during the pandemic, and showcase Unreal’s virtual production capabilities and how the platform is enabling increasingly sophisticated creativity.

People Headline News

The Visual Effects Society Announces 2021 Board of Directors’ Officers

Lisa Cooke was named board chair and is the first woman elected to lead the organization; other officers include Emma Clifton Perry, David Tanka, Jeffrey Okun, and Gavin Graham.

cloud Computing Headline News

Teradici Software Support for macOS Coming Mid-2021

High performance technology will include remote access to Cloud Access Software for Macs with PCoIP Ultra performance.

Cutting Edge VFX Headline News

WATCH: ‘Stick Figure War’ Showcases Blackmagic Cameras and Unreal Engine

SoKrispyMedia’s hilarious and slickly produced ‘Stick Figure Battle’ sequel skillfully displays their innovative and cost-effective use of virtual production, 3D tools, CGI, and real-time rendering.

Render it Now! Headline News

‘Gods of Mars’: Virtual Production and NVIDIA RTX Real-Time Graphics at Work

By Dan Sarto | Tuesday, January 12, 2021 at 2:42pm

Production of epic space adventure combines miniatures and real-time technologies at a fraction of the cost of similarly designed and animated blockbuster feature films.

VFX VFXWorld

Framestore Takes to the Stars in George Clooney’s ‘The Midnight Sky’

Studio’s VFX team created ominous imagery of a post-apocalyptic ‘Sick Earth,’ the Aether spaceship, and zero-G for a pregnant character’s spacewalk in the Netflix sci-fi feature.

This is the Way Headline News

‘The Mandalorian’ Adds ‘Stop-Motion’ to Impressive Practical Effects Roster

‘Star Wars’ effects veteran Phil Tippett reveals the use of stop-mo animation for scrapwalkers in ‘The Believer’ episode of the hit Disney+ series.

Feature Film VFX VFXWorld

Weta Creates a Cute and Crazy Winter Wonderland in ‘The Christmas Chronicles 2’

By Dan Sarto | Thursday, December 17, 2020 at 4:18pm

The VFX powerhouse delivers a bustling Santa’s village, both North and South Poles, and cute and quirky digital characters including Belsnickel, his Jack-a-lotes, reindeer, a Yule Cat Jola, and 641 elves, in the Netflix holiday adventure.

virtual conference Headline News

SIGGRAPH Asia 2020 Wraps Up First-Ever Live Digital Event

Registration remains open with all content available on-demand through March 2021; highlights included 400 talks and presentations on the latest technologies in computer graphics, visual effects, virtual reality, augmented reality, and interactive techniques.

Technology Headline News

Unity Releases Unity 2020.2 TECH Stream

Now available for download, latest release features enhancements to improve productivity; upgrades include increased stability to artist, cinematic, and programmer tools as well as faster iteration and import times for editor and team workflows.

People Headline News

Trilith Studios Appoints Barry Williams Creative Director of Virtual Production

Award-winning visual artist to oversee technical and creative development of the studio’s extensive virtual production facilities, resources, and solutions.

Bold The Child Is Headline News

Cool New Baby Yoda Short Made by Just One Person in 15 Days

By Dan Sarto | Friday, December 11, 2020 at 12:27pm

Check it out!; Kite and Lightening’s Cory Strassburger produces high-quality seven-minute CG short, ‘The Child Strikes Back,’ using an iPhone, free Unreal Engine, and off-the-shelf tools and assets.

real-time rendering Headline News

Epic Games Releases Weta’s ‘Meerkat’ Hair and Fur Sample Project

VFX powerhouse has worked closely with Epic to fine-tune Unreal Engine’s strand-based Hair and Fur system; downloadable scene gives users a firsthand look at the production tool in action.

Technology Headline News

Autodesk Announces Maya 2020.4

Update to Bifrost visual programming environment brings richer, procedural workflows to more areas of the pipeline and provides artists with powerful new scattering and instancing capabilities, along with volumetrics and FX tools.

#SIGGRAPHAsia2020 Headline News

SIGGRAPH Asia 2020 Virtual Edition Begins!

By Dan Sarto | Friday, December 4, 2020 at 12:59pm

This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.

#SIGGRAPHAsia2020 Headline News

Explore Digital Humans, VR for Mental Health, and In-Camera VFX at SIGGRAPH Asia 2020

By Dan Sarto | Thursday, December 3, 2020 at 2:47pm

Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.

Technology Headline News

Autodesk Releases 3ds Max 2021.3 Update

New release speeds modeling efficiency for artists, introduces viewport improvements, new remeshing algorithms, enhanced materials and shaders, and Arnold Renderer 6.1 for faster GPU rendering.

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