Arcturus Announces HoloSuite Toolset Update
New Accelerated Volumetric Video Codec compresses data so creators can populate digital scenes with more volumetric characters than ever before while maintaining high data quality.
New Accelerated Volumetric Video Codec compresses data so creators can populate digital scenes with more volumetric characters than ever before while maintaining high data quality.
The Visual Effects Society names new and returning officers: Kim Davidson as Chair; Susan O’Neal as First Vice Chair; Janet Muswell Hamilton, VES as Second Vice Chair; Rita Cahill as VES Secretary; and Jeffrey A. Okun, VES as Treasurer.
Gareth Edwards' sci-fi thriller tops all feature film contenders, while the 'Spider-Man: Into the Spider-Verse' sequel leads all animation contenders and 'The Last of Us' tops all TV contenders as nominees are announced in 25 categories across film, television, real-time, and special venue projects; ceremony set for February 21 at The Beverly Hilton Hotel in LA.
The 22nd annual awards ceremony recognizes and honors outstanding visual effects and the artists who created them; the event will be held February 21 in Beverly Hills.
The new comedy, which premieres January 11 on Peacock, uses innovative production visualization technology from the famed creator’s company, Fuzzy Door Tech, to film an animated lead character alongside other actors.
Originating from the ‘World of Gra’ universe created by graduates of the Animationsinstitut, the trailer illustrates this year’s event theme, ‘Connecting Ideas;’ the 28th edition of FMX – Film & Media Exchange returns to Stuttgart April 23 to 26.
Directed by Jay Walker, the spot tapped studios’ technical expertise using CG, LED volume shoot and traditional VFX to visually realize a young girl’s dream.
The 4-day event returns to Stuttgart, kicking off April 23; on-demand presentations are available April 27 - May 31.
Studio delivers concept design, hybrid virtual production previs, postvis, motion graphics, and VFX design and supervision across all three anniversary episodes - ‘The Star Beast,’ ‘Wild Blue Yonder,’ and ‘The Giggle;’ work includes creating the Doctor’s all-new Tardis interior virtual reality asset and graphic language for his new Sonic Screen.
The 4-day event kicks off in Stuttgart on April 23, 2024 with a focus on ‘Connecting Ideas’ and the return of the ‘Lighting & Rendering” track; annual Animation Production Days is now accepting projects through February 6.
Jon Steinberg and Dan Shotz’s reimagining of Rick Riordan’s best-selling book series, that tells the story of a 12-year-old with newfound divine powers and his journey to find a lightening bolt he’s accused of stealing, looked to ILM VFX supervisor Jeff White and the studio’s groundbreaking StageCraft LED Volume technology for live-action shoots integrating real-time animated environments.
The annual conference concludes its latest edition, which ran December 12-15 in Sydney; 5,690 attendees from more than 40 countries gathered, including technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies.
For Simon Hughes and his Union VFX team, Yorgos Langthimos’ dark comedy, a stunningly designed visual maelstrom, required something completely different from a typical VFX project, including odd, surgically created hybrid animals using as much actual footage as possible, integration of plates shot with 3 different film stocks, 11 enormous wrap-around LED screens, 50s style painted backdrops, and some really crazy colored skies.
Designed for full-scale productions, the new ProVis tools let filmmakers visualize and animate entire scenes, including digital assets, in real-time, across multiple cameras.
After two years of development, Reallusion has updated its 3D animation program with an integrated crowd simulation engine as well as the Motion Director Editor that lets users precisely steer characters in scenes and trigger motion sequences.
New integration of the companies' platforms allows creators to generate a plug-and-play scene quickly on an LED stage.
The VFX supervisor on Greta Gerwig’s hit film sheds light on the various ways the famed Mattel doll and her world came to life across 1,300 shots involving various digital filmmaking tools, including virtual production, previs, postvis, CG set augmentation, and more than 20 fully CG shots, produced by Framestore, Chicken Bone FX, FuseFX, UPP, and Lola VFX.
Latest release’s new and enhanced features in the virtual production toolset, nDisplay support for SMPTE ST 2110, and VCam are boosting the game engine's adoption across entertainment content production pipelines.
The program, developed in partnership with Media Cymru and the University of South Wales, is open to Wales-based creators and producers with 3+ years’ experience; the training runs January 8-12, 2024, deadline to apply is December 1, 2023.
Keynotes, panels, talks, workshops, and masterclasses from Italy’s premier event on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming, and VFX now streaming; All-Access and Light Pass tickets on sale now.
Working from just a single day on-stage with an LED wall, the studio’s virtual production harnessed Unreal Engine to create an expansive world for the battle between good and evil in a style reminiscent of iconic tales from the film and gaming realm.
SPE’s award-winning virtual production and VFX company assumes operation of the virtual production stage located on the historic Sony Pictures Studios lot in Culver City.
The PrimeX 120, PrimeX 120W and SlimX 120 boast higher resolution and larger tracking areas and are now available for pre-order.
A gathering place for technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies, the annual conference and exhibition on computer graphics and interactive techniques comes to Sidney, Australia, December 12-15.
For Production VFX Supervisor David Van Dyke, Season 2 of Taika Waititi’s hit Max series saw fewer visual effects shots but more efficient virtual production that included use of a library of panoramic background location and sky shots as well as a re-configured LED Volume, known as the ‘J.’