Barbara Ford Grant Named President NEP Prysm Stages
Role NEP Group’s newly formed business unit will focus on expanding company’s global virtual production solutions while supporting its network of permanent stages for film and tv.
Role NEP Group’s newly formed business unit will focus on expanding company’s global virtual production solutions while supporting its network of permanent stages for film and tv.
With highlights including production insights on Reel FX and Netflix’s ‘Super Giant Robot Brothers!’ series, event provides aspiring independents and industry vets alike with free online discussions all this week on the evolving influence of the real-time technology.
A collaboration between the VES, ASC, and a host of industry experts, with industry support from Epic Games and Netflix, the new database standardizes common vocabulary for virtual production professionals across departments.
Technicolor Creative Studios continues its strategic rebranding and consolidation by integrating its visual effects companies into one of the world’s largest VFX studios.
2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.
Cloud specialists help Toronto-based VFX studio adopt a scalable hybrid cloud-based infrastructure built on Amazon Web Services to tackle visual effects work on Apple TV+’s hit futuristic series.
Supporting over 1,600 recipients so far, Epic Games continues its commitment to furthering the progress of creators, anywhere, doing outstanding work with Unreal Engine or contributing to open-source capabilities for the 3D graphics community; nearly 400 new recipients have been named in 2021 alone.
The hybrid onsite/online event, running May 3-6, includes presentations from Apple TV+ on their space saga ‘Foundation,’ the story behind Steven Appleby’s first graphic novel ‘Dragman,’ and a keynote by program chair Hasraf 'HaZ' Dulull.
In association with the Film University Babelsberg KONRAD WOLF, the online training program for professional filmmakers offers practical training in virtual production; applications are now open – deadline for submission is January 31, 2022.
LED Volume technology moves from otherworldly to Main Street with real-time CG digital environments that eliminate production cost overages common in on site shoots.
Nimble Collective co-founder Rex Grignon and Kyle Roche, Head of Immersive Technology for Amazon Web Services, talk about their recently-launched cloud-based production service.
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
The Brazilian animation studio will use Unreal Engine and AI to animate and generate music for the upcoming preschool series ‘Kaia's Discoveries;’ the show promotes diversity, empathy, technology and science with music and melodies.
Streaming giant takes a giant leap in production horsepower with the purchase of one of the industry’s leading visual effects studios.
A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.
NEP Virtual Studios and Trilith Studios’ new state-of-the-art facility, coming to the Creative Technologies District, offers filmmakers stable advanced real-time workflows and technology including ICVFX.
Live-action adaptation of Nickelodeon’s popular franchise has kicked off production using Pixomondo’s custom-built, state-of-the-art virtual production facility in Vancouver, allowing for real-time in-camera VFX, setting a new standard for immersive storytelling.
DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.
StageCraft expansion includes LED volume installation in Vancouver; company is currently recruiting talent ahead of the facility’s launch next year.
Giantstep creates 3D animated characters with photogrammetry, real-time rendering, and motion capture for group’s first mini album, which surpassed 100 million views in 17 days.
PNY is partnering with NVIDIA to bring their revolutionary real-time 3D collaboration and simulation platform to reinvent workflows for dispersed creative teams across the animation and VFX space. Join the free ‘Revolutionizing 3D Workflows with NVIDIA Omniverse Enterprise,’ webinar set for November 17.
Newly announced Z by HP, Teradici, and NVIDIA Omniverse Enterprise subscriptions bring real-time connection to remote workers collaborating across multiple systems and applications.
Companies team up, using cutting edge mocap and real-time rendering technology with Unreal Engine to deliver all-new, 12-episode 3D animated series in less than one year.