Who’s not thrilled to hear once again the fateful phrase, ‘Danger Will Robinson… Danger’ as the third and final season of the reimagined 1965 Irwin Allen sci-fi classic is soon in hand; Netflix launches the space opera’s concluding episodes December 1.
Newly announced Z by HP, Teradici, and NVIDIA Omniverse Enterprise subscriptions bring real-time connection to remote workers collaborating across multiple systems and applications.
Deal calls for purchase of leading VFX studio’s proprietary software systems, pipeline, and engineering talent; Oscar-winning VFX team will become WetaFX, remaining under Peter Jackson’s majority ownership and helmed by CEO Prem Akkaraju.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
Marvel’s living vampire with a rare blood disorder unleashes his darkness in the all-new action thriller hitting theaters January 28.
‘Invisible in Visual Effects’ asks the question - how many women are responsible for the imagery on screen? The answer – very few.
Company opens new facility in Saguenay to capitalize on increased visual effects demand in Québec; move expected to create 60-70 new jobs.
Travel through time and space to meet the characters, and their backstories, in the studio’s first-of-its-kind iOS-exclusive mobile app, available now; latest MCU adventure hits theaters today, November 5.
Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.
Next gen mocap suite features easy use and setup, allowing real-time animation anywhere; upgrades include ready multi-level tracking, optimization for high impact, and native integration into the Rokoko Smartgloves – now available for preorder.
This free presentation on November 17 will showcase how companies can address remote and hybrid work challenges with NVIDIA’s new real-time collaboration and simulation platform, Omniverse Enterprise; PNY is also hosting a series of Omniverse Enterprise sessions at GTC 2021, NVIDIA’s free digital conference running November 8-11.
The conference’s 1st hybrid edition hosted some 210,000 visitors online and 300+ attending in-person with a total of 297 speakers delivering 160 talks, panels, workshops, masterclasses, and keynote speeches; over 140 sessions are now available to stream on-demand.
Exec joins leading visual effects and animation studio from Legendary Entertainment; will oversee client relationships and team of VFX and stereo supervisors.
Montreal and London studios create iridescent weaponized gas that descends on James Bond as he’s caught in a beam of light surrounded by party goers in the hit MGM thriller.
The studio shared a few stills, a behind-the-scenes vignette, and action-packed trailer for its treasure hunting adventure adaptation of the hit Naughty Dog video game, coming to theaters February 18, 2022.
The tech giant’s free virtual conference runs November 8-11, featuring 500+ sessions with industry leaders; highlights include founder and CEO Jensen Huang’s keynote, a discussion on the potential of USD for 3D creators, and how the Omniverse, USD, and real-time rendering are transforming global film production and workflows.
Leading visual effects studio delivered 89 digital environments, 87 gameplay shots, and 347 VFX shots on Shawn Levy’s comedy adventure starring Ryan Reynolds as a bank teller who discovers he’s a background player in an open-world video game.
Simone Giampolo’s short takes the top award at the 12th Annual SPARK Animation Film Festival, which runs October 28 to November 7.
New Technicolor Creative Studios’ gaming division head will focus on global growth of the company’s gaming offerings.
Company mixes it up with president Tom Kendall changing hats as new head of business development; new hires include Paul Richards as EVP of Technology, and Crys Forsyth-Smith as EVP of Global Production.
Set in one of the industry’s major VFX hubs, new location to play key role in recruitment while providing closer proximity to existing and potential clients; Peter Muyzers to head operations.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.