A three-part special, ‘The Continental,’ will explore the origin story and inner workings of the exclusive hotel, which serves as a refuge for assassins and a centerpiece of the hugely popular franchise; the limited series will hit the streamer in 2023.
Just commissioned NBC 8-part series will take a factual journey into prehistory with a broad range of digital environments, landscapes, and creatures; production kicks off production later this year with the show slated to stream on Peacock.
Savannah College of Art and Design launches the School of Creative Technology, Animation and Motion, Film and Acting, and Visual Communication: courses in new technologies and STEM disciplines prepare students to lead companies, brands, and studios.
Famed filmmaker’s new curated collection of 8 genre-defining tales challenges traditional notions of horror with stories ranging from magical and gothic to grotesque and classically creepy; the anthology debuts on the streamer in October with a 4-day double episode event.
Jan Cafourek, Emnet Mulugeta and Henrik Eklundh share insights on the challenges of showing a hero’s journey and rags to riches story while hinting at the larger scope of the game’s world.
New proprietary ‘HoloEdit’ plugin brings advanced video playback tools to Unreal Engine 5; HoloSuite update set for Q4 2022.
The Super-Fast APEXX Everest, powered by AMD’s new Ryzen Threadripper PRO 5000 WX Series processor, reveals its prowess for creative applications at the Blender rendering engine demonstration.
Joining with code contributions from DNEG and Sony Pictures Imageworks, RV will help shape the Open Review Initiative, the ASWF effort to standardize VFX and animation standards while building a unified, open source toolset for playback, review, and approval.
The company will pursue a multi-year effort to expand USD’s capabilities beyond VFX, working with its inventor, Pixar, along with Adobe, Autodesk, and Siemens.
At SIGGRAPH 2022, the company announced its new suite of cloud-native AI models and services that provide businesses of any size the power to build and deploy sophisticated avatars and virtual assistants.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
At 9:00 am PST today, August 9, NVIDIA CEO Jenson Huang and senior company leaders will announce powerful new metaverse and neural graphics tools in a special presentation at the conference.
Company continues close collaboration with AMD with an expanded set of new mobile and desktop workstations.
The leading developer of creative software for M&E has a full slate of conference activities and talks planned, including in-booth demos of Modo, Katana, Nuke and Mari, plus meetings with the teams behind Nuke, Foundry Research, Look Development and Lighting, and Flix.
Technical Steering Committee members from Autodesk, DNEG, and Sony Pictures Imageworks will make RV, xSTUDIO, and parts of the itView ecosystem available to the open source community.
The ASWF kicks off the ‘Open Source Days’ event at SIGGRAPH 2022 with the announcement of its new DPEL, which encourages, curates, and publishes production-grade sample assets with a vendor-neutral platform.
Studio’s state-of-the-art MCRT renderer, used on the upcoming ‘Puss in Boots: The Last Wish’ and previous films like ‘The Bad Guys’ and ‘Croods: A New Age,’ includes a USD Hydra render delegate and multi-machine / cloud rendering via Arras.
Partnership allows companies to provide a one-stop shop for visual effects, color, sound, and editorial talent.
The studio produced over 300 VFX for Taika Waititi and Marvel Studio’s latest MCU action-adventure, including the film’s impressive opening and closing sequences.
Marvel Studios plans to deliver attendees a 60th anniversary celebration of Spider-Man, a sprawling showcase of exclusive items and events, and more in Anaheim next month.
Industry veteran in computer graphics, digital media, mobile tools, and services brings extensive business and tech experience to his new role at the industry’s leading market research firm.
Visualization supervisor Tefft Smith talks previs, techvis, and postvis on the production of Akiva Schaffer’s hybrid live-action/CG animated action-comedy, starring John Mulaney and Andy Samberg, now streaming on Disney+.
VFX veteran takes the reins from current creative director and two-time Oscar-winning VFX supervisor Paul Franklin, who will continue providing visual effects consulting to the company on features as well as develop and direct new projects.
On the heels of its July deal for Studio L’Atelier, the animation and VFX company expands its production capabilities even further with the acquisition of the Quebec City and Montreal-based animation and mocap studio.