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Trevor Hogg's Recent Posts

Just Take the Pill VFXWorld

DNEG Helps Visualize the 'Real World' of ‘The Matrix Resurrections’

Leading VFX and animation studio delivers more than 700 visual effects shots, filled with CG environments and digital characters including sentinels and harvesters, the Cybebe, Kuhjaku, Lumin8, and Mnemosyne ship, in Lana Wachowski’s fourth ‘The Matrix’ franchise installment.

The Web Slinger Returns! VFXWorld

Framestore Untangles a Creative Web on ‘Spider-Man: No Way Home’ VFX

By Trevor Hogg | Thursday, February 10, 2022 at 12:06pm

With a team led by visual effects supervisor Adrien Saint Girons, the studio delivers just under 250 shots, featuring the Spell Gone Wrong and Doctor Strange/Spider-Man chase sequences, on Marvel’s hit superhero action-adventure film, just nominated for a Best Visual Effects Oscar.

Showcasing the Elements ANIMATIONWorld

‘Automaton’: The Beauty and Fury of the Elements Explored

Led by director Krzysztof Rost, a team of Pixar effects artists worked on their own time to produce an abstract, experimental CG short film depicting a field of grass destroyed by a brushfire, only to be reborn.

We Want More Marvel! VFXWorld

Weta FX Delivers a Monstrous 3rd Act for ‘Shang-Chi and the Legend of the Ten Rings’

Leading VFX studio creates the mythical Great Protector dragon, demonic Dweller-in-Darkness, and an army of little demons for Marvel Studios’ first film to feature an Asian super hero. 

Feature Film VFX VFXWorld

Luma Pictures is Well Suited to ‘Eternals’ VFX Production

The VFX studio delivers over 400 shots, including each character’s elaborate CG suit formation effects, as well as Phastos’ holographic printing press used to create all manner of items.

A Best Friend Out of the Box! ANIMATIONWorld

Producing Animation the Right Way on ‘Ron’s Gone Wrong’

By Trevor Hogg | Wednesday, January 19, 2022 at 10:37am

DNEG’s feature animation division drew on years of cutting-edge VFX production experience to build the pipeline needed to help Locksmith Animation bring Barney and Ron the B*Bot to life.

We Want More Marvel! VFXWorld

TRIXTER Goes Full Morris on ‘Shang-Chi and the Legend of the Ten Rings’

The VFX studio delivers 237 shots, including the adorable, faceless, and furry four-winged Dijiang sidekick, in Marvel Studios’ first Asian super hero film.

Venom Returns!

DNEG Causes Considerable VFX Carnage

Leading visual effects house delivers 770 shots, including extensive full CG characters and environments, on Andy Serkis’ ‘Venom: Let There be Carnage,’ Columbia Pictures’ crazed symbiont sequel to its 2018 box office hit, ‘Venom.’

Every Streamer Needs a Great Foundation VFXWorld

Creating the VFX ‘Foundation’ for Apple TV+’s Epic Isaac Asimov Adaptation

A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.

We Like Spice! VFXWorld

A Trio Bands Together to Help Denis Villeneuve Make ‘Dune’

By Trevor Hogg | Wednesday, November 17, 2021 at 4:10pm

Two of the director’s previous collaborators - production designer Patrice Vermette and editor Joe Walker - along with first timer, cinematographer Greig Fraser, teamed together to help him bring author Frank Herbert’s famed sci-fi novel, long thought unadaptable in cinema, to the screen.

We Like Spice! VFXWorld

Practical and Digital Effects Expertly Join Forces on ‘Dune’

For Oscar-winning VFX supervisor Paul Lambert and SFX supervisor Gerd Nefzer, the seamless blending of live-action and CG on Denis Villeneuve’s stunning, epic adaptation of Frank Herbert’s seminal sci-fi tome grounded the film in a believable reality, fully immersing audiences in Paul Atreides’ hero’s journey to the dark, foreboding conflict on the universe’s most dangerous planet.

High Quality VFX on a Budget VFXWorld

Bridging into VFX Education with ‘Acting: The First Six Lessons’

Beau Bridges and his daughter Emily, working with David Shapiro and Semkhor Productions, turn Richard Boleslavsky’s seminal book on acting into a film - complete with a recreated 1930s New York - and teaching materials used to show students how to produce high quality, low-cost visual effects.

Feature Film VFX VFXWorld

It’s Game On for Digital Domain’s ‘Free Guy’ VFX

Leading visual effects studio delivered 89 digital environments, 87 gameplay shots, and 347 VFX shots on Shawn Levy’s comedy adventure starring Ryan Reynolds as a bank teller who discovers he’s a background player in an open-world video game.

Fly the Unfriendly Skies! VFXWorld

Scanline Delivers an Abrupt Change in Travel Plans for ‘Blood Red Sky’

Visual Effects studio produces 527 shots on Peter Thorwarth’s harrowing tale of an airplane hijacking gone astray because of one passenger with an unnatural thirst for blood.

I Live My Life A Quarter Mile At A Time VFXWorld

Defying the Laws – or Mere Suggestions – of Physics in ‘F9’

VFX supervisor Daniel Rauchwerger and his DNEG teams in London, Montreal, and Mumbai delivered 2,200 gravity defying visual effects shots, from flipping multiple trailers to shooting rocket car into space, in Justin Lin and Universal Pictures’ latest ‘Fast & Furious’ feature film franchise outing.

TV VFX VFXWorld

ILM is Up to its Void in Alligators with ‘Loki’ VFX

By Trevor Hogg | Thursday, September 2, 2021 at 10:35am

The visual effects giant delivered 500 shots on Marvel Studios and Disney+’s latest MCU episodic adventure, creating the pyroclastic-like trans-temporal monster, Alioth, along with Alligator Loki and the cloudy, ambiguous world where everything pruned by the TVA is deposited.

Feature Film VFX VFXWorld

ILM’s VFX Help Marvel Studios ‘Wing It’ in ‘Black Widow’

The storied visual effects studio delivers 800 shots, tackling the high-octane opening small plane escape scenes, a Budapest shoot-out and car chase across the city, and the widows fight in villain Dreykov’s flying HQ, in Marvel Studios’ most recent MCU action-thriller.

Beware the White Spikes! VFXWorld

Designing ‘The Tomorrow War’s Vicious, Deadly Aliens

For VFX supervisor Jamie Price, the ‘White Spikes’ predators eradicating humans in Chris McKay and Amazon Studios’ original sci-fi thriller had to be agile, scary, and above all, lethal.

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