Ellen Besen brings in former Disney animation artist, Charlie Bonifacio, former Pixar animation artist, Stephen Barnes and Nelvana animation artist/director, Matt Ferguson for one last kick at the can. This final look at animation and reality focuses on character and context.
Ellen Besen's Recent Posts
Ellen Besen is on the lookout for good examples of emotionally real performance and finds it where youd least expect it
In Part 4 of this series, Ellen Besen looks beyond animation technique to explore the other elements that go into creating real performance. Joining her in this discussion are former Disney animator, Charlie Bonifacio and Nelvana animator/director, Matt Ferguson.
In Part 3 of this series, Ellen Besen discusses the impact of new technology on performance and the future roles of technology, new and old, with former Disney animation artist Charlie Bonifacio and former Pixar animation artist Stephen Barnes.
In Part 2 of this series, Ellen Besen sits down with former Disney animation artist Charlie Bonifacio to consider the changing role of 2D in a CG-dominated world.
In Part 1 of this series, Ellen Besen sits down with maverick CG director Chris Landreth, creator of Bingo and the new, breakthrough film Ryan, to discuss the current state of CG human characters and realism.
CG changed the world of animation but will we control it or will it control us? In Part 2 of this series, Ellen Besen examines the nature of CG and how its development affects realism in animation.
In Part 1 of this two-part series, Ellen Besen examines the motivations and effects of animation's obsession with realism.
In this fifth of a six-part series, Ellen Besen looks at Oscar-nominees Finding Nemo and The Triplets of Belleville and compares and contrasts their core analogies.
Continuing our excerpts from the Inspired 3D series, Keith Lango presents part one of a two-part tutorial on lip-sync and facial animation.
In this third of a six-part series, Ellen Besen looks at how we can learn a lot about making good films from bad ones.
Ellen Besen ponders the use of analogy in writing for animation in this, the second of a six-part series.