Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’
Updated production renderer allows users to composite renders, incorporate light path expressions, and interactively relight scenes in the new V-Ray Frame Buffer.
Game and Unreal Engine giant announces new financing round that pegs value of company at $17.3 billion.
Multi-disciplinary artist Amika Cooper, AKA blackpowerbarbie, channels ‘Lizzie McGuire,’ ‘Degrassi,’ and boomboxes for the singer’s new video, a reimagining of Jennifer Paige’s 1998 dance-pop hit.
As described by Jon Peddie Research, the digital graphics market is dominated by CAD/CAM, with visual effects in games and movies accounting for only a small market share.
MIPCOM ONLINE+ will enable the international community to connect and share the MIPCOM experience, in Cannes or anywhere worldwide.
Celsys’ graphics program for comics, illustration and animation hits its highest user base ever in July.
Studio delivers 200 shots, during lockdown, on new Netflix fantasy adventure series based on Frank Miller's young adult novel.
Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.
New 3D paint tools optimize creative workflow allowing users to paint across UV Tiles, import UDIM images from existing sources and export easily to renderers or engines that supports UDIMs.
Filmmaker Nick Peterson and Velorean Productions take the platinum-selling singer and his friends on a drunken, superhero hula dancing adventure.
In first year, $42 million in financial support has gone to more than 600 recipients for their projects using Unreal Engine, 3D graphics tools and open source software.
HP, Intel and Movidiam’s #PowerYourBreakthrough is an artist-led initiative designed to inspire new and upcoming creative artists in the VFX and film industry.
Company’s free ‘Core’ platform for making, playing and sharing games encourages and supports a new generation of creators.
Studio challenges aspiring character animators to create their own 10-20 second animation; entry deadline is August 15, 2020.
New service, based in New Zealand, brings together LED live stage expertise and real-time game engine-based workflows to expand what can be done safely and creatively on set.
New version is part of Nuke 12.2 release that includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.
The 17th edition of Slovenia’s weeklong animation festival promises to deliver the best and latest productions from the Eastern and Central European film scene.
The ‘MythBusters’ host and ‘BattleBot’ legend will live on through his astounding contributions to the entertainment and science communities, and we honor his legacy by showcasing one of his last projects.
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
On July 24, Pixar’s RenderMan guru, along with VFX journalist Ian Failes, will talk about the latest in rendering technology and some amazing NPR tools currently in development.
The iPi Soft founder and CEO discusses the current state of markerless motion capture animation technology, including real-time tracking and live streaming.
Biomedical artist Alissa Eckert accurately illustrates the microscopic world through compelling 3D imagery, animation and motion graphics, helping communicate public health information and initiatives.