The new short, directed by and starring Vincent D’Onofrio, employs the studio’s unique hybrid live-action/animation process where the visuals immerse the viewer in what feels like a moving graphic novel.
Four charming vignettes depict real places and experiences available on the platform; featured characters had pre-shoot journeys from pencil sketch through to 3D modelling and printing before coming to life with stop-frame 'replacement animation' technique.
In association with the Film University Babelsberg KONRAD WOLF, the online training program for professional filmmakers offers practical training in virtual production; applications are now open – deadline for submission is January 31, 2022.
LED Volume technology moves from otherworldly to Main Street with real-time CG digital environments that eliminate production cost overages common in on site shoots.
The leading VFX studio delivers 552 visual effects shots on Oscar-winning director Chloé Zhao’s MCU Phase 4 adventure, including the 3rd act beach fight scenes and planet-sized Celestial Tiamut.
Nimble Collective co-founder Rex Grignon and Kyle Roche, Head of Immersive Technology for Amazon Web Services, talk about their recently-launched cloud-based production service.
Studio shares visual effects breakdown reel showcasing rockets, explosions, fire and other action graphics replacement work they delivered across 516 shots on Netflix’s live-action sci-fi neo-noir adaptation of the famed anime.
Seussibles invites fans into the whimsical world of blockchain technology and NFT collectibles posing the question: A Blockchain! A Blockchain, Could you? Would you on a Blockchain?
New features and tool updates improve performance and enhance productivity with Premiere Pro and Character Animator, including faster ProRes on Apple M1 Pro and M1 Max, title graphics upgrades for improved search and replace tool, and puppet maker to give animators new ways to create, customize and animate characters
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
Acquisition will add industry-leading 3D sculpting and painting tools to the developer of Cinema 4D and other top 3D / CG artistic tools.
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’
The recommended incremental update incorporates improvements and bug fixes to the company’s key VFX toolset for After Effects; now available for all Red Giant Complete and Maxon One subscribers.
Leading visual effects and animation house delivers over 750 shots across 20 sequences, including digidoubles, Carnage transformations, and the wraith Venom, on Andy Serkis and Sony Pictures Entertainment's serial killer symbiont sequel to its 2018 box office hit, ‘Venom.’
Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.
The free live-streamed learning and art event, running December 18-19, will feature workshops and lectures including programs that invite attendees to participate with their own illustrations.
In the lead up to The Game Awards coming December 9, Epic Games and the original movie team, led by director Lana Wachowski, offer a glimpse into the future of storytelling created with UE5.
A rock-solid review process is essential for a smooth-running production pipeline, especially with typically lengthy render times; using Nuke alongside Hiero and HieroPlayer helps ensure projects meet deadlines and client demands.
Using frames hand-painted with Quill and VR headsets, Oscar-nominated director Erick Oh and his production team at Emmy Award-winning Baobab Studios expertly crafted a thought-provoking and emotional 3D animated short that follows the beautiful and heartbreaking moments of a man’s life.
Entertainment studio bolsters leadership team with trio of new hires; Don Carson named Senior Art Director, Michèle Martell, Licensing & Legal Counsel and David Wyatt, Head of Communications & Business Strategy.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
Director Byron Howard, director/co-writer Jared Bush, co-director/co-writer Charise Castro Smith, and producers Yvett Merino and Clark Spencer offer their filmmaking insights on Disney’s new computer-animated musical, now in theaters.
The real-time content development platform finalizes its US$1.625 billion purchase of the legendary VFX studio’s digital tools, pipeline and engineering talent; VFX teams now operating as standalone WetaFX under CEO Prem Akkaraju and majority owner Sir Peter Jackson.
Talent added across company’s design, post-production, and live-action teams, bolstering presence in Los Angeles, Singapore, Vancouver, and Toronto.