3D artists were challenged to create their own ‘hunter;’ 3 professional and 3 student works were awarded a variety of prizes from event sponsors.
Renown animation and VFX specialist whose career includes work on iconic movie franchises like ‘Star Wars’ and ‘Pirates of the Caribbean’ will share insights from the visual effects on ‘The Mandalorian’ Season 2; free live online event coming September 4.
Justin Wagner and Chi Duong Sato once again share creative and production insights as FXX’s hit animated comedy returns for a new set of good old fashion, dysfunctional, sexually charged, and often drunkenly performed globe-trotting spy missions; the new season kicks off today, August 25.
Up to 200 new jobs to be created as part of opening fourth North American facility; 300 additional staff are being recruited for new jobs in Vancouver and Montreal offices, including 100 in new feature animation division.
Produced using Unreal Engine and innovative virtual production tools, the CG film is set in the same dystopian world as the ‘Zombie Army’ video game franchise; use of game assets allowed fast iteration and production timeframe.
New WetaH collaboration marks leading VFX company’s second move to integrate top commercial and proprietary applications in a single cloud-based service.
Aardman and Fictioneers’ new city-scale augmented reality experience transforms Bristol and Cardiff in the UK, and San Francisco in the US, into virtual stages; for a limited time, the app is free on iOS and Android devices in the UK.
VFX supervisor Nico Del Giudice walks through the studio’s background replacements and greening, as well as surgical gore replacement work, on the Peacock crime drama, based on the podcast of the same name, inspired by the true story of Dr. Christopher Duntsch and his reign of deadly surgical malpractice.
Acquisition will pair leading end-to-end cloud-based video collaboration platform with industry standard Creative Cloud software such as Premiere Pro and After Effects to power the video editing process.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.
New form of programable narrative installation uses Unity game engine’s real-time tools with AI-mediated ‘world wiki,’ allowing viewers to experience the work at their own pace; exhibition’s North America debut runs September 10 – December 19.
System design maximizes productivity and ROI with a platform optimized for rendering and simulations; supporting four NVIDIA RTX GPUs, it’s ready for a variety of workflows, including NVIDIA Omniverse.
Kirk DeMicco, Phil Lord and Chris Miller, Tim Miller, and Everett Downing Jr. join growing list of industry leaders and experts who will lead a variety of sessions at Italy’s premiere animation, VFX and CG conference, taking place online and in-person October 17-22; early bird tickets are now on sale.
Update allows users to explore V-Ray scenes in real-time, render high-quality lightmaps for light baking, and render photorealistic and ray-traced images and animation.
Grant will be used by Montreal-based studio to further the company’s virtual production initiatives; their technology replaces greenscreens with a virtual set, offering producers creative flexibility and freedom.
Announcement confirms the hybrid event will take place December 14-17 at the Tokyo International Forum – selected events will also be available virtually; Sony Group Corporation’s executive deputy president and CTO Toru Katsumoto to give keynote.
Release includes full scene description, from global assets through to shot outputs; broad use of assets is designed to promote education, training, and demonstration by students, studios, and vendors.
Technology includes remote and cloud access allowing artists to work anywhere; remote display protocol ensures assets are secure and industry compliant.
Aimed at simplifying creation of sophisticated simulations and photoreal effects via real-time tool feedback, the updated features include virtual sliders, more expressive simulation graphs, and Aero and MPM enhancements; the platform is now available for all Maya users.
New design makes RTX technology fit more desktops, making AI acceleration and real-time ray tracing available for more professionals and their design workflows.
Groundbreaking simulation and collaboration platform introduces Blender and Adobe integrations that will open up system to millions of additional users.
Free augmented reality mobile app offers kids an immersive narrative driven adventure into Batman’s crime fighting team the Knightwatch; also features mini games, AR face filters, sticker packs and exclusive video content connecting to DCKids’ YouTube channel.
Leading visual effects studio delivers 163 shots across 4 sequences, including Natasha Romanoff’s car exploding and rolling across a bridge in her fight with Taskmaster, for Marvel Studio’s latest MCU action adventure.
The ‘Family Guy’ and ‘That 70’s Show’ actress’ unique new show about weed smokin’ felines features the voice talent of Seth MacFarlane, Ashton Kutcher, Jane Fonda and Chris Rock… and it's already made a ton of kaysh!