Vicon Redefines Motion Capture at SIGGRAPH 2014
Motion capture technology specialist launches new retargeting and solving tool and latest version of Blade software.
SIGGRAPH 2014 Day 1 Report
The first day of the convention started under the traditional haze of beers downed catching up with friends from the night before...
Box Office Report: ‘TMNT’ Wows Audiences with $65M Debut
Paramount and Nickelodeon Movies' ‘Teenage Mutant Ninja Turtles’ makes its North American debut with $65 million, becoming the second August tentpole after ‘Guardians of the Galaxy’ to over perform.
DC Entertainment Lines Up Nine Films Through 2020
Warner Bros. announces dates for nine new DC movies, starting in 2016, giving the studio two DC-based properties in theaters each year, beginning with ‘Batman v. Superman: Dawn of Justice,’ out March 25, 2016.
Fabric Software Introduces New Pricing Model
Company behind development framework Fabric Engine announces multi-year, multi-site deals with Double Negative, Psyop and Blur Studio.
Chaos Group’s V-Ray Comes to The Foundry’s Modo, Nuke & Katana
Development collaboration brings popular VFX, broadcast and design renderer to industry-standard apps.
OTOY Unveils Holographic Video Pipeline
Cloud graphics company unveils a holographic video pipeline for content creators, including the world’s first portable 360 holographic capture system and a cloud-based pipeline for creating and deploying holographic media to virtual reality and, in 2015, holographic light field displays.
Thinkbox Software Previews Deadline 7
Thinkbox Software previews Deadline 7 at SIGGRAPH 2014 with built-in Virtual Machine Extension for comprehensive cloud support.
Cinesite Delivers VFX for Paramount’s ‘Hercules’
Cinesite completes visual effects for a major battle sequence in MGM/Paramount Pictures’ latest release, ‘Hercules.’
ftrack announces version 3.0
Proof Provides Visualization for Marvel’s ‘Guardians of the Galaxy’
Leading visualization house provides extensive previs and postvis services to the new Marvel Studios motion picture ‘Guardians of the Galaxy.’
Mercenaries Engineering to Unveil New Guerilla Render at SIGGRAPH 2014
Mercenaries Engineering brings a new version of professional rendering, look development and lighting solution Guerilla Render to SIGGRPH 2014.
Mixamo Fuse Adds Support for Kinect for Windows v2
New Fuse-Kinect for Windows v2 workflow allows users to get 3D models into Mixamo’s character creator software, Fuse.
DreamWorks Animation Helps Boost Pixar’s OpenSubdiv
DreamWorks Animation details architectural and performance improvements to Pixar Animation Studio’s OpenSubdiv project, significantly accelerating both general CPU processing and GPU pre-processing.
Pixar Set to Showcase RenderMan at SIGGRAPH 2014
Studio plans demonstrations and insights into Pixar’s next-generation RIS rendering architecture, scheduled for release in the fall of 2014.
VFX House Mammal Studios Receives MTV VMA Nom
Hollywood-based VFX house becomes a first-time MTV Video Music Award nominee for the company’s visual effects work for Eminem’s “Rap God” music video.
DreamWorks Animation Contributes Lossy Compression to OpenEXR 2.2
In advance of SIGGRAPH 2014, DreamWorks Animation details the studio’s contribution of its patented, production-quality Lossy Compression Codec to the OpenEXR standard developed by ILM.
PipelineFX Releases Qube! 6.6
Render farm management software increases efficiency, maximizes throughput and promotes easy integration with key pipeline components; See Qube! 6.6 at SIGGRAPH 2014.
DaVinci Resolve 11 Now Shipping
Major update adds professional nonlinear online editing features, revolutionary new ColorMatch, new photographer-friendly color correction tools, on-set media management and much more.
Dennis Hoffman Joins Framestore Montreal as SVP
Visual effects industry veteran joins Framestore’s film studio in Montreal, where he will be responsible for overseeing the day to day operation of the facility.
Vicon Gives Cara a Facelift at SIGGRAPH 2014
New version of Vicon’s pioneering facial mocap system to feature hardware improvements and updates to CaraLive and CaraPost for faster, more efficient facial tracking.
Faceware Technologies Releases Faceware Live 2.0
Upgraded real-time facial technology includes faster calibration, enhanced face tracking, Unity support and more.
Encore Ups Bodnar, Kendall and Strauss
Post production and visual effects company Encore promotes Jay Bodnar to SVP, Engineering; Tom Kendall to SVP, VFX; and Morgan Strauss to SVP, Operations.
Luma Pictures Taps Thinkbox Software’s Deadline
Visual effects studio Luma Pictures standardizes render management and data processing across studios with the purchase of more than 400 seats of Deadline for its Linux-based pipeline.