Maxon Finalizes Acquisition of ZBrush Maker Pixologic
Deal brings industry-leading 3D sculpting and painting tools to the developer of Cinema 4D and other top 3D / CG artistic tools.
Deal brings industry-leading 3D sculpting and painting tools to the developer of Cinema 4D and other top 3D / CG artistic tools.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
The VFX studio delivers 237 shots, including the adorable, faceless, and furry four-winged Dijiang sidekick, in Marvel Studios’ first Asian super hero film.
Acquisition will add industry-leading 3D sculpting and painting tools to the developer of Cinema 4D and other top 3D / CG artistic tools.
Morticia, Gomez and crew give ‘Road Trip’ a new meaning; in showcasing iconic North American locales, the studio turned to AWS to manage the extensive assets and complex visual effects needed to coordinate the largely remote work.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
Blinkink director Gustaf Holtenäs, inspired by Kentaro Miura’s ‘Berserk’ manga and the battlefield strategy game Stratego, mixes hand painted 2D backgrounds with 3D elements and Houdini simulations to take Maiden fans inside a stylized, fantastical Japanese-themed gaming world.
The acclaimed producer’s new music video, animated by FISE and GASOLINE, captures the experimental bass and exciting, Daft Punk-like melody from the track off his new ‘Parallel:S’ EP.
Inspired by ‘Yellow Submarine’ and dreamy 60s visuals, Emlyn Davies and Josh Hicks first take viewers to a vibrant euphoria, then a distorted hellscape, in the animated short supporting the ‘Medicine at Midnight’ album.
The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.
Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.
Inspired by Frank Miller’s ‘Sin City’ graphic novel, Emlyn Davies takes audiences on a hard and fast ride, charting the spectrum of lusts – blood, money, drugs, and alcohol – while poking fun at self-righteous hypocrisy.
Brand-new fully-CG ‘Mother Box Origins’ trailer, based on Zack Snyder’s own drawings, is packed with clues and symbolic imagery chronicling the long journey to restore the director’s original vision.
The delightful 2D/3D animated musical short, about a curious bear cub’s attempt to resist hibernation, marks the start of the program’s ambitious plan to produce two new shorts each year.
Berlin-based 3D animator Stacie Ant takes a minimalist approach to capture the Swedish alt-pop star as an avatar in a state of unbalance and overwhelming emotion.
VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.
Romain Demongeot’s new CG animated film explores the role of religion in our world’s future, and whether people can exist without icons and gods.
Produced during the COVID-19 pandemic, creative studio The-Artery uses remotely produced motion capture to show the anonymous band emerge from stasis and blast onstage for an all CG neon-flooded performance.
Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.
Celebrated musician teams with Brazilian studio Zombie on beautifully designed CG animated video chronicling rampant Amazon deforestation.
Biomedical artist Alissa Eckert accurately illustrates the microscopic world through compelling 3D imagery, animation and motion graphics, helping communicate public health information and initiatives.
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.