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Tagged With: working remotely

PSAs Headline News

Animism Studios Creates Mental Health PSA During COVID-19 Shut-Down

In a move to keep their artists busy… and employed, the Vancouver-based studio produced ‘Be There for Them,’ a PSA for the Boys and Girls Club – Canada that addresses mental health and loneliness.

Insights into TV VFX Headline News

WATCH: AWN-FuseFX VFX Artist Interview Series Part 3

By Dan Sarto | Thursday, April 8, 2021 at 10:46am

In the third and final discussion, VFX supervisors Steve Meyer and Brad Kalinoski share insights into their innovative visual effects work on shows like ‘Criminal Minds’ and ‘CSI: Crime Scene Investigation.’

Game Development Education ANIMATIONWorld

A Healthy Cycle: SuAnne Fu on SCAD GamingFest and the Creation of ‘Zoelie’

The interactive design and game development chair discusses the school’s remote collaboration on innovative game project, including interactive design, animation, visual effects, and sound design; virtual event’s ‘Making of Zoelie’ panel set for April 10.

Insights into TV VFX VFXWorld

WATCH: AWN-FuseFX VFX Artist Interview Series Part 2

By Dan Sarto | Tuesday, April 6, 2021 at 3:56pm

VFX supervisors Brigitte Bourque and Marshall Krasser share insights into their innovative visual effects work on shows like ‘Upload’ and ‘9-1-1: Lone Star.’

Insights into TV VFX Headline News

WATCH: Part 1 of AWN-FuseFX VFX Artist Interview Series

By Dan Sarto | Friday, April 2, 2021 at 11:31am

VFX supervisors Ariel Altman and Josh Miyaji share insights into their innovative visual effects work on shows like ‘Mr. Robot,’ ‘Barry,’ and ‘I Know This Much is True.’

Advertising Headline News

Calabash Reels It in With New Starkist Ad

‘Stair Climb 500’ freshens up the 60-year-old iconic Charlie the Tuna fresh in the animated/live-action hybrid spot; new ad is first of two collaborations planned for 2021 with PA-based agency Quench.

game cinematics Headline News

Bad Guys Have Their Fun in ‘Evil Genius 2: Wold Domination’ Trailer

By Dan Sarto | Friday, March 26, 2021 at 9:33am

Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift. 

cloud Computing ANIMATIONWorld

Renderro Now Offering Cloud-Based Workstation Collaboration

Founder Piotr Chomczyk discusses his new visual artist and team cloud workplace that provides high-performance computers for real-time media sharing on animation and VFX projects.

working remotely ANIMATIONWorld

Animators Without Borders: How the Global Animation Community Came Together at ACM SIGGRAPH London

Artists from New Zealand, the Philippines, and North America could take advantage of the U.K. group’s virtual events to attend remotely and collaborate through online review tools.

TV VFX Headline News

Vine FX is the Perfect Match for AMC’s ‘Soulmates’

By Dan Sarto | Friday, March 5, 2021 at 4:15pm

After expanding their existing remote production capabilities in the face of COVID-19, the Cambridge-based VFX studio delivers 500 shots on the futuristic sci-fi anthology series.

Technology Headline News

LoUPE Simplifies Storytelling with Technology ‘For Artists, By Artists’

Tangent Labs co-founder Jeff Bell shares how their platform integrates asset management, production and task management, review and collaboration, sketching, draw overs, and note taking to enable transparent, accessible, and innovative animation and VFX creativity.

A Great Catherine the Great! Headline News

WATCH: BlueBolt’s VFX Breakdown Reel for Hulu's ‘The Great’

Studio delivers over 300 shots for satirical comedic drama about the fictionalized rise of Catherine the Great, which required extensive on-location collaboration to create large scale environment extensions for Caserta Palace and the military camp at the Russian Front.

Technology Headline News

Industrial Brothers Finishes ‘Remy & Boo’ Episodes in the Cloud

Having already turned to Amazon Web Services, the studio easily moved to full remote production in the cloud this March; company quickly scaled artistic and computing capacity without disruption to delivery schedule.

People Headline News

Scanline VFX Appoints New Execs for European Expansion

Jasmin Hasel promoted to executive producer, Europe, and Lauren McCallum appointed head of production, Europe; key appointments will focus on company’s growth in the European market and management of decentralized production pipeline.

working remotely Headline News

Teradici Releases ‘The Separation of Work and Place’ Report

Leading tech company’s findings, gathered from nearly 700 IT professionals, focus on lessons learned by organizations forced to face a ‘new normal’ amid the global pandemic.

TV VFX Headline News

MPC Episodic Delivers During the Pandemic for Sky/HBO’s ‘The Third Day’

VFX team provided creatures, CG crowds, FX simulations, environment extensions, and seamless digital shot stitching for the miniseries; 100 artists delivered shots while working and collaborating from home during the COVID-19 lockdown.

Checkmate! VFXWorld

Chicken Bone FX Makes All the Right Moves in ‘The Queen’s Gambit’

By Dan Sarto | Monday, November 30, 2020 at 5:18pm

Overall VFX supervisor John Mangia and VFX producer Arissa Blasingame’s team delivered over 750 shots, including the haunting chess piece visions, CG vehicles, set extensions and recreations of exotic Mexico, Moscow and Las Vegas locales for Netflix’s hit limited series.

Commercials Headline News

MPC Brings Sporting Goods Items to Life in Dick’s Commercial

By Dan Sarto | Monday, November 9, 2020 at 2:07pm

Studio once again teams up with Anomaly and Pacific Rim Films’ Shawn Levy to bring back animated characters for a DICK’S Sporting Goods adventure.

TV VFX VFXWorld

IMG VFX Delivers Seamlessly Mysterious Visuals on ‘The Third Day’

VFX supervisor Ivor Middleton details the production of CG creatures, floating people, and a serpentine British island causeway in the Sky / HBO psychological thriller. 

WTF! Headline News

An Irritable Creature Gives Practical WTF Advice in ‘How to Make the Best Coffee’

By Dan Sarto | Tuesday, October 13, 2020 at 1:44pm

Chilean VFX artist Tomás Vergara’s new ‘WTF-X’ satirical short film series humorously portrays extraordinary CG beings sharing amazingly ordinary life lessons with a bemused young man that begs, the question, ‘What the f*ck?’

virtual production Headline News

Safe Sets and Virtual Production Bring Remote Guests to The Drew Barrymore Show

Due to COVID-19, producers on the new weekly talk show turned to CBS VFX for a fast, innovative solution to seamlessly and safely integrate L.A. guests into the N.Y.-based production.

cloud Computing VFXWorld

Break+Enter Charts its Future in the Cloud

VFX studio discusses its pre-pandemic move to a cloud-based pipeline, including establishment of best practices and standards, and how they will continue to invest in and expand their virtual, remote production efforts company-wide.

Get Out and Vote! Headline News

WIA Issues Call to Vote, Support for Voting Rights in New Open Letter

By Dan Sarto | Wednesday, September 9, 2020 at 9:15am

Women in Animation president Marge Dean reflects on hard fought efforts to win voting rights for the disenfranchised, urging everyone spend the next 60 days preparing to vote as well as supporting the voting rights of others; organization posts downloadable Voting Resource Guide highlighting how you can help make everyone’s voice heard.

Music Videos Headline News

The Living Tombstone’s Blistering ‘Chosen’ CG Music Video

By Dan Sarto | Monday, August 31, 2020 at 1:08pm

Produced during the COVID-19 pandemic, creative studio The-Artery uses remotely produced motion capture to show the anonymous band emerge from stasis and blast onstage for an all CG neon-flooded performance.

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