One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
Tagged With: Wacom
Out of 170 worldwide applicants, 18 students were awarded scholarships with an additional 18 receiving honorable mentions.
Featuring an opening keynote by KidNation founder Chris ‘Ludacris’ Bridges, the February 11-12 event will feature an executive workshop as well as speakers from NBCUniversal, ViacomCBS, Disney, and DreamWorks.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
The free live-streamed learning and art event, running December 18-19, will feature workshops and lectures including programs that invite attendees to participate with their own illustrations.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
The competition challenges student teams to create a 30 second film; 208 teams submitted films, with 7 teams winning prize packs worth over $200k.
Animation Focus, Foundry, LAIKA and Wacom join returning partners Animation Mentor, Autodesk, and Toon Boom to expand opportunities for students with additional workshops, tutoring, software, and cash awards.
Don’t miss this great competition where student teams create a 30 second film on a given theme in a designated 24 hours; registration deadline is October 13 at 11:59 p.m. PST.
The three-year partnership with German government-funded program aims to foster local job growth through initiatives including free online courses on editing for animation and the launch of a 10-second animation competition for aspiring creators ages 18-35; entry deadline set for November 14.
Festival also issues Call for Entries for next year’s event, running April 7-10, 2022; submission deadline is December 1, 2021.
Artists are encouraged to create and submit their most ‘daring’ work yet for a chance to win a Wacom Cintiq 16; entries must be received by August 31.
The all-digital 3-day global event will feature webinars covering creative themes including manga-making and illustration; webinars will be hosted by creatives from a range of industries.
New sponsorships have enabled larger awards for 2021; applications being accepted from U.S.-based individual filmmakers/artists through August 1.
The free virtual 3-day event running April 13-15 will feature presentations from notable creative directors, motion designers, and animation directors; live-streamed event will be available on demand following the show.
Production of epic space adventure combines miniatures and real-time technologies at a fraction of the cost of similarly designed and animated blockbuster feature films.
As part of ‘Creative Chaos’ theme, discussion with Samsung and Wacom will focus on ‘Clip Studio Paint’ for Galaxy; second panel with Wacom and Oiso will discuss how to encourage kids’ love of drawing.
Tune in to the 5-part reality-like mini-series to see the challenges facing eight young animators as they create their shows; final projects will debut at the Popcorn Premiere Party September 26.
School provides students with NVIDIA Quadro RTX 5000 powered workstations that allowed them to continue using production-level technology in their remote studies.
Teams of animation students get one week to create an animated short showing their vision of the future of creative collaborations.
Celsys’ graphics program for comics, illustration and animation hits its highest user base ever in July.
More than 750 submissions were received in six categories from 825 schools in 69 countries and regions.