Over 2,100 students met the challenge, producing a 30-second animation in under 24 hours; teams from 90 colleges and 14 high schools participated, with winners receiving over $165k in prize packs and cash.
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Academy Award-nominated actor Edward James Olmos announced the festival winners to close out the 22nd edition of the Los Angeles Latino International Film Festival.
The 13th annual global contest for aspiring creative media and entertainment artists is accepting entries now through June 1.
Out of 192 worldwide applicants from 74 schools around the world, 15 students were awarded scholarships, with an additional 25 receiving honorable mentions.
Major updates to core reference apps and tools offer increased speed, accessibility, and flexibility for collaborative workflows, making it easier for developers, creators, and novices to build metaverse applications.
Watch the winning films - 300 student teams from 17 countries took part in the annual challenge to produce a 30-second animation in under 24 hours; over $150K in prize packs and cash were awarded to 7 teams.
Program ups the bounty for prospective recipients with new industry supporters, including Animation Focus, Animation Mentor, ArtStation, Autodesk, Foundry, and LAIKA, contributing workshops, tutoring sessions, software packages, hardware, and cash prizes for the 2023 cycle.
Artists get a free 3D asset Kit and free training tutorials to help complete the mission: build a galaxy and submit via social media by December 2 for the chance to win prizes. Top entertainment recruiters and art directors from ILM, Riot Games, NASA, Netflix, and CD Projekt Red will view and judge entries.
Join the challenge – student teams are invited to create a 30-second film within a designated 24 hours; the deadline to register is October 13 at 11:59 PM PST.
Developed in concert with the art and design community, the new display boasts performance improvements, standard multi-touch, faster refresh rates, vivid and accurate color, and added customizable options.
A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.
The prestigious, annual international contest garnered 4,400 entries from aspiring design and media entertainment artists; a panel of 150+ judges, including 80 women, selected winners based on criteria including creative, technical, and presentation skills as well as complexity and raw talent.
One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
Out of 170 worldwide applicants, 18 students were awarded scholarships with an additional 18 receiving honorable mentions.
Featuring an opening keynote by KidNation founder Chris ‘Ludacris’ Bridges, the February 11-12 event will feature an executive workshop as well as speakers from NBCUniversal, ViacomCBS, Disney, and DreamWorks.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
The free live-streamed learning and art event, running December 18-19, will feature workshops and lectures including programs that invite attendees to participate with their own illustrations.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
The competition challenges student teams to create a 30 second film; 208 teams submitted films, with 7 teams winning prize packs worth over $200k.
Animation Focus, Foundry, LAIKA and Wacom join returning partners Animation Mentor, Autodesk, and Toon Boom to expand opportunities for students with additional workshops, tutoring, software, and cash awards.
Don’t miss this great competition where student teams create a 30 second film on a given theme in a designated 24 hours; registration deadline is October 13 at 11:59 p.m. PST.
The three-year partnership with German government-funded program aims to foster local job growth through initiatives including free online courses on editing for animation and the launch of a 10-second animation competition for aspiring creators ages 18-35; entry deadline set for November 14.