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Tagged With: VR

FMX 2016 Headline News

Final Program Details Unveiled for FMX 2016

‘Kung Fu Panda 3’ director Jennifer Yuh Nelson joining ‘The Peanuts Movie’ director Steve Martino and ‘Construct’ director Kevin Margo for a panel on the relationship between directors and technology.

NAB 2016 Headline News

ASSIMILATE Announces New SCRATCH VR Suite at NAB 2016

First demos of the only end-to-end Virtual Reality toolset and workflow encompassing dailies, conform, color grading, composting, finishing and mastering to be showcased at the 2016 NAB Show.

NAB 2016 Headline News

AMD Launching 32GB Workstation Graphics Card at NAB 2016

World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.

Commercials Headline News

Not To Scale Adds Mate Steinforth to Directorial Roster

Internationally recognized director has created interactive films for Nike, interstitials for MTV, and a dystopian interactive VR music video for electronic artists MODERAT.

Events Headline News

USC’S School of Cinematic Arts Presenting Annual First Frame Showcase

Event featuring the latest achievements from students and alumni in the John C. Hench Division of Animation and Digital Arts will take place on Friday, April 15 at the DGA Theater.

Virtual Reality Headline News

Mettle to Showcase VR Tools and Top VR Filmmakers at NAB 2016

Montreal-based production studio showcasing Virtual Reality production workflows using Mettle’s SkyBox 360/VR tools combined with Adobe After Effects CC and Adobe Premiere Pro CC.

Cloud-Based Production ANIMATIONWorld

Artella Ushers in the Promise of Easy and Affordable Global Creative Production Collaboration

By Dan Sarto | Thursday, March 31, 2016 at 10:16am

Animation Mentor co-founders Bobby Beck, Shawn Kelly and Carlos Baena launch groundbreaking distributed cloud-based production system.

FMX 2015 Headline News

WATCH: USC's Professor Mark Bolas Talks Future of VR at FMX 2015

By Dan Sarto | Wednesday, March 30, 2016 at 5:04pm

USC Professor Mark Bolas, a virtual reality pioneer, discusses applications for VR beyond entertainment and the challenges that virtual reality faces along the path to widespread consumer adoption.

FMX 2015 Headline News

WATCH: Epic Games' Kim Libreri and Ray Davis Talk VR with Unreal Engine at FMX 2015

By Dan Sarto | Friday, March 25, 2016 at 4:38pm

Kim Libreri, CTO, and Ray Davis, Unreal Engine GM, from Epic Games, talk about opportunities for Unreal Engine in VR.

FMX Headline News

FMX 2016 Spotlighting Oscar Winner ‘Inside Out,’ ‘Avengers’ VR Experience and More

Filmakademie graduate and Disney/Pixar Character TD Tanja Krampfert discusses the creation of Joy in ‘Inside Out,’ while DoP Patrick Lin illuminates the special camera set-up designed to parallel the main character’s emotional journey.

FMX 2015 VFXWorld

WATCH: Sebastian Sylwan Talks VR Technology Creative Realities at FMX 2015

By Dan Sarto | Friday, March 18, 2016 at 5:33pm

Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.

OptiTrack Headline News

OptiTrack Showcases Wide Area Interactive VR Basketball Experience at GDC 2016

Low latency, high precision motion capture system enables large scale, multi-player VR games with real-time rigid body tracking into Unreal Engine.

FMX 2015 VFXWorld

WATCH: Jon Peddie and Kathleen Maher Analyze CG and VR Tech Markets at FMX 2015

By Dan Sarto | Monday, March 14, 2016 at 5:20am

Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.

Google Spotlight Stories Headline News

Shannon Tindle’s ‘On Ice’ Now on YouTube

Created in collaboration with Google ATAP’s Spotlight Stories and Evil Eye Pictures, animated short made for mobile and VR devices contains hidden surprises, including a musical homage to Queen.

FMX 2015 VFXWorld

WATCH: ILM's Rob Bredow Talks VR Tech and Special Projects at FMX 2015

By Dan Sarto | Tuesday, March 8, 2016 at 5:47am

Rob Bredow, VFX supervisor and head of new media at Industrial Light & Magic / Lucasfilm, talks about the work his team is doing with virtual reality and what it means for the film industry.

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