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Tagged With: VR

Google Headline News

Mark Oftedal’s ‘Buggy Night’ Now Available on YouTube

360-degree interactive short with production design by Caldecott-winning illustrator Jon Klassen previously launched on Moto X and Moto G devices and on the Google Spotlight Stories app on Android and iOS.

VIEW Conference Headline News

VIEW Conference Announces 2016 Workshops & Talks

Talks and workshops at the 2016 edition of Italy’s largest computer graphics conference to include ‘Finding Hank’ with Pixar supervising technical director John Halstead, The Visual Design of ‘The Good Dinosaur’ with director of photography Sharon Calahan, and The Making of ‘Open Season: Scared Silly’ with director David Feiss.

SIGGRAPH 2016 Headline News

SIGGRAPH 2016 Wraps in Anaheim, CA!

World’s leading interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques plays host to more than 14,000 visitors from 74 countries around the globe.

Epic Games Headline News

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH 2016

Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!

3D Headline News

Autodesk Upgrades VR Capabilities & 3D Animation Tools at SIGGRAPH 2016

Autodesk unveils new VR capabilities & 3D animation tools for indie game developers, including Maya LT 2017 and 3D game engine and real-time rendering solution Stingray 1.4.

SIGGRAPGH 2016 Headline News

Silverdraft Demon Sets VR and Flame on Fire at SIGGRAPH 2016

Demon supercomputers deliver collaborative shared-volume VR with Autodesk VRED and Immersive Design Studios’ Canvas visualization software, real-time ray-tracing with display frame rates up to 90fps, and the industry’s fasted Flame.

nvidia Headline News

NVIDIA Demonstrates the Power of Pascal at SIGGRAPH 2016

NVIDIA’s latest GPU architecture boosts ray-tracing and rendering performance and allows artists to manipulate complex designs up to twice as fast as before; VRWorks 360 Video SDK supports real-time 4K workflows.

nvidia Headline News

NVIDIA Announces New VR and Ray-Tracing Tools for Developers

NVIDIA SDK brings together all the essential elements for creating GPU-accelerated applications, with access to almost 100 different libraries and APIs as well debugging and profiling tools for Android, Windows and Linux.

Luma Headline News

Luma Welcomes Jill Gilbert as Executive Producer of Animated Content

Former Psyop executive producer and managing director to oversee development and management of Luma Toons original animated content and animation service work.

VRay Headline News

Nozon, Chaos Group Partnership Enables Volumetric VR Without a Game Engine

Technology partnership still in private beta combines PresenZ and V-Ray to enable artists to create photorealistic pre-rendered, volumetric VR design spaces with free movement and full parallax without the help of a game engine.

Virtual Reality Headline News

PlayblastVR for Maya V2.0 Now Available

Dover Studios co-founder Andrew Hazelden releases renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, allowing users to create immersive previs renderings of Maya scenes in LatLong, angular fisheye, domemaster, cylindrical, and cubic panorama formats.

VIEW Conference Headline News

VIEW Conference Announces 2016 Keynote Speakers, Call for Entries

Byron Howard, director of Walt Disney Animation Studios’ ‘Zootopia,’ to deliver keynote address; deadline for entries to 2016 VIEW Awards is September 15.

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