The new AI generation technique can be used to generate 3D humanoid animations with realistic movement, details, and depth; Omni Animation will be demonstrated at Devcom Developer Conference later this month.
Tagged With: visualizations
‘CAT and MOTH’ garners the Special Jury Award, with ‘Period Drama’ named Best Student Project; winning films will highlight this year’s Electronic Theater screenings at the conference, running next week in Daegu, South Korea.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2022.
‘Le Retour des Vagues’ and ‘Les larmes de la Seine’ each awarded Best Student Project in first-ever tie; ‘Only a Child,’ a visual poem created by over 20 animation directors, wins Jury Special award.
VFX company and volumetric studio team up to accelerate adoption of cutting-edge real-time technology; new effort will facilitate collaboration and R&D to expand virtual productions and volumetric technologies for visualizations and traditional visual effects.
Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.
Premier CG conference is looking for innovative works in computer graphics-based storytelling for its second-ever virtual Electronic Theater showcase; the submission deadline is March 23.
‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.
This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.
Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.
Virtual CAF 2020 showcases juried festival winners, panel talks, and presentations from Cartoon Saloon, Disney, DreamWorks, Framestore, ILM, Netflix, Titmouse and more!
Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!
After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.