This year’s first free showcase will include feature presentations from expert motion graphic and VFX artists; all events will be livestreamed on 3D & Motion Design Show website and the Maxon YouTube channel.
Tagged With: visualization
Deal cements company’s commitment to the local market, providing users with additional resources and creative tools.
Tech giant taps animation industry veteran to drive innovation across 3D and immersive tools; ‘Substance & 3D News’ livestream to offer glimpse of upcoming releases on Tuesday, January 28.
Second Grant the company has been awarded will accelerate development of BigRoom, their new collaborative VR tool.
NXT automates programming tasks related to animation and VFX graphics and linear processing; the simplification of production workflows builds a bridge between artists and developers.
Cloud-based platform accelerates collaboration in real-time through connected virtual worlds that provide photorealistic rendering.
With the final short’s release, the famous alt-rock musician discusses animated storytelling and his ambitious and expansive five-episode 2D series, produced to support the band’s long-awaited double album, ‘CYR’; watch ‘Purple Blood,’ the fifth and final film.
Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.
For Mike Anderson, Jared Hobbs, and Barret Thomson, producing Billy Corgan’s ambitious, five-episode project meant matching a 2D style to the frontman’s vision, while finding innovative ways to develop useful animatics just from scripts, well before the unreleased music made it into their hands.
Visualization services company brings innovative postvis and visual effects production pipeline support to Adam Mason’s new dystopian romance thriller, shot this past summer in Los Angeles during the COVID-19 lockdown.
With Disney+’s long-awaited October 30th Season 2 premiere of Lucasfilm’s Emmy Award-winning ‘Star Wars’ series, Lucasfilm and ILM again team with the leading visualization company to create cinematic quality visuals on a tight TV series schedule; watch the phenomenal previs showreel!
Completing their separation from Framestore, the leading visualization company launches a new facility in the heart of Fitzrovia; company’s Pinewood Studios-based virtual production space also has re-opened.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Irish software company’s AI-assisted software helps 3D artists accelerate and streamline creative workflows.
Led by VFX supervisor Derek Spears, the studio filled the sea and sky around Midway Atoll with the devastating tools and action of war in Roland Emmerich’s harrowing tale of the decisive 1942 battle between the U.S. and Japan in the Pacific Theatre of WWII.
Industry veteran to oversee Los Angeles team’s art department, visualization, real-time production and VFX.
VES Award nominee Matt Welford describes ‘supporting visual effects,’ including previs and techvis, on the inaugural episode of the ‘Aquaman’ star’s hit post-apocalyptic action-adventure series.
Latest release includes new features to empower visualization professionals across multiple industries.
Leading visualization company shares a set of 29 revealing images showcasing their extensive work on James Gray’s outer space thriller, which stars Brad Pitt and Tommy Lee Jones.
Casey Pyke discusses his company’s previs and postvis work on Plan B Entertainment’s thrilling space adventure, which stars Brad Pitt and Tommy Lee Jones.
Industry veteran joins company’s pre-production studio to help merge previs, techvis and postvis together into flexible, storyteller-focused integrated production pipeline.
For Siggraph Asia 2019 Conference Chair Dr. Tomasz Bednarz, the upcoming event will captivate attendees with stunning artistry, technology and creative achievements.
The program encourages submission of research results in graphics as well as the intersections of graphics with vision, image, video, visualization, HCI and CAD.