Mondo TV Iberoamerica’s production center anticipates strategic changes that include CG animation and IP development.
Tagged With: visual development
Can Rudolph, now a fallen hero, will himself back to former glory as the leader of Santa’s reindeer team?
Prolific production designer and Oscar-winning director of animated short, ‘For the Birds,’ to be honored at upcoming October 21-25 conference.
Beautifully presented coffee table book dives deep into concept art, character designs storyboards and other materials from LAIKA’s new stop-motion feature film, ‘Missing Link.’
25 animation projects from seven countries will vie for honors in nine categories at the April 6 ceremony, being held on the island of Tenerife, Spain.
Isamu Imakake’s sci-fi anime sequel to ‘The Laws of the Universe-Part 0’ reverses history in a tale of an ancient Earth civilization and its battle with space reptiles.
Re-teaming as co-directors, Johnston and Moore push every boundary they can in ‘Ralph Breaks the Internet,’ the long-awaited sequel to Disney’s 2012 hit animated comedy adventure.
Goro Fujita’s project, done entirely in Quill, is designed for the Oculus Quest wireless headset being released next year.
VFX supervisor Alexandre Lafortune and his team create griffins, automatons and a mystical time piece at the very heart of Eli Roth’s magical adventure.
Disney’s environments team had their hands full turning the net’s abstract vastness into a relatable and appealing digital world.
Deadline for submissions to second annual event recognizing Ibero-American animation is December 8; award ceremony to be held April 6, 2019 on the island of Tenerife.
Production designer Cory Loftis and head of animation Renato dos Anjos discuss 60s-inspired character designs in the studio’s new ‘Wreck-it Ralph’ sequel.
Award-winning NFB/Fifteen Pound Pink Productions brooding tale of greed and spiritual reckoning now YouTube and Vimeo.
Directors Kevin D.A. Kurytnik and Carol Beecher share the vision and creative process behind their contemporary myth.
New version of immersive design software provides a host of tools aimed at higher quality real-time 3D creativity.
A longtime collaborator with director Genndy Tartakovsky, production designer Scott Wills helps bring a 2D sensibility to CG production in Sony’s latest animated comedy feature.
The DreamWorks TV Animation veteran artist talks about her different approaches to character and conceptual design projects, the dynamic of realizing a strong director’s vision, such as Genndy Tartakovsky, and challenges she faced on shows such as ‘Samurai Jack.’
The co-directors discuss design and production challenges on DreamWorks Animation’s fuzzy animated musical comedy, Trolls.
The veteran visual effects supervisor and 2nd unit director details Industrial Light & Magic’s work with J.J. Abram’s on his epic sci-fi adventure hit.
Industrial Light & Magic’s chief creative officer discusses story development as well as VFX production, virtual tools and Death Star weapon sequences on Gareth Edwards’ ‘Rogue One: A Star Wars Story.’
The Industrial Light & Magic senior art director discusses his iconic droid design as well as duties as a concept artist on both ‘Star Wars: The Force Awakens’ and ‘Rogue One: A Star Wars Story.’
The DreamWorks Animation director, art director and production designer discuss their work on the studio's hit animated feature.
The veteran art director and concept artist discusses his work across a number of Weta feature film projects.