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Tagged With: video games

Reel FX Headline News

Reel FX Explores Alternate History in Animated Trailer for ‘Prey’

Reel FX director Barrett Lewis teams with digital agency AKQA to direct alternate history in-game animated trailer for new sci-fi/horror video game title from Bethesda Softworks and Arkane Studios.

FMX Blogs

WATCH: Dr. Jon Peddie and Kathleen Maher Talk CG and VR Industry Trends at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 11:08am

The Jon Peddie Research duo talk in-depth about computer graphics industry growth trends, including hardware, software and immersive content creation. 

FMX Blogs

WATCH: NYU Professor Ken Perlin Discusses the Future of AR and VR at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 9:55am

Dr. Perlin talks about AR and VR products and how they will be used by humans in ways we haven’t yet discovered to become a seamless part of our existence.

FMX Blogs

WATCH: Epic Games’ Haarm-Pieter Duiker Talks Real-Time Game Engines and VFX at FMX 2016

By Dan Sarto | Wednesday, April 26, 2017 at 7:00am

The VFX supervisor about convergence in VFX and game development tools, real-time game engines and digital content production methodologies.

FMX Blogs

WATCH: Epic Games’ Brian Karis Talks Real-time Game Engine Performance at FMX 2016

By Dan Sarto | Tuesday, April 25, 2017 at 3:04pm

The senior graphics programmer discusses the challenges of optimizing real-time game engine performance and how the technology produces increasingly photorealistic virtual characters and creatures.

FMX Blogs

WATCH: Epic Games’ Kim Libreri Talks ‘Paragon’ Cinematic Trailer and More at FMX 2016

By Dan Sarto | Friday, April 21, 2017 at 5:00pm

The studio’s CTO discusses producing the stunning, real-time rendered visuals of their brand new MOBA game experience.

FMX Blogs

WATCH: Dr. Richard Marks Talks PlayStation Magic Lab and VR at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 1:41pm

The Sony Computer Entertainment lab director discusses R&D efforts in VR, games and innovative interactive experiences.

FMX VFXWorld

WATCH: AMD’s Raja Koduri Discusses GPU Technology, VR and More at FMX 2016

By Dan Sarto | Friday, April 14, 2017 at 5:17pm

The senior VP and Radeon Tech Group chief architect talks about growth and opportunities for GPU technology across media & entertainment, VR/AR and education industries.

Squeeze Headline News

Squeeze Launches MOOV, First Motion Capture Animation Studio in Québec City

New mocap division under the leadership of video game and film veteran Dave Massicotte to provide high-quality animation services to video game and film producers.

Method Studios Headline News

Method Studios Crafts Epic Historical Battle for Evony’s Big Game Spots

Led by VFX supervisor Benjamin Walsh, Deluxe-owned VFX house creates a wide range of CG effects for Top Game’s Super Bowl spots, including massive armies and accompanying weapons and horses, and atmospheric elements including fireballs, fog and smoke.

Framestore Headline News

Framestore Teaming with American Zoetrope to Create ‘Apocalypse Now’ Video Game

Framestore Ventures and American Zoetrope launch fundraising campaign for the creation of a psychological horror role-playing game based on the classic 1979 film directed by Francis Ford Coppola.

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