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Tagged With: VFX

Feature Film VFX VFXWorld

Image Engine Swings into Action with ‘Spider-Man: Far From Home’ VFX

VFX supervisor Joern Grosshans and team tackle the Stark Jet, CG drones and satellites, tulip fields and a Spidey suit-building machine in Sony Pictures Entertainment’s action adventure hit.

VIEW Conference 2019 Headline News

Full VIEW Conference 2019 Announced

By Dan Sarto | Monday, July 22, 2019 at 12:29pm

Oscar-winning VFX supervisor Rob Legato to present ‘The Lion King;’ director Conrad Vernon to present animated ‘The Addams Family’ at October 21-25 digital media conference in Turin, Italy.

Awards Headline News

TV Academy Announces 71st Primetime Emmy Award Nominations

‘Big Mouth,’ ‘Bob’s Burgers,’ ‘BoJack Horseman,’ ‘Adventure Time’ and ‘The Simpsons’ receive nominations for Outstanding Animated Program.

Short Film VFX VFXWorld

Fresh Takes: The Psychedelic VFX of ‘Dog in the Woods’

By Dan Sarto | Monday, July 8, 2019 at 7:04pm

Directing duo Christian Chapman and Paul Jason Hoffman’s micro-budget film, their debut narrative short and first use of visual effects, envisions the wild sensory experiences of a German Shepherd’s late-night forest prowl.

jobs and recruiting Headline News

Halon Entertainment is Hiring: Senior Animators and a Production Coordinator

By Dan Sarto | Monday, July 8, 2019 at 12:55pm

Studio’s Santa Monica headquarters has a number of job openings, including Previs/Postvis and Unreal Game Engine Artists, and is currently looking for talent to join their industry leading visualization services team.

SIGGRAPH Headline News

SIGGRAPH ASIA 2019'S CAF Deadline Coming Soon!

The Computer Animation Festival’s submission deadline for work showcasing CG animation and visual effects is July 15.

Feature Film VFX VFXWorld

A Monstrous Undertaking: The VFX Behind Godzilla, Ghidorah, Mothra and Rodan

Production VFX supervisor Guillaume Rocheron, MPC, Method Studios and DNEG describe the creative and technical challenges of bringing four gigantic kaiju to the screen in ‘Godzilla: King of the Monsters.’

Music Videos VFXWorld

Fresh Takes: The Stylized Vision of Giovanni Bucci’s ‘Disobey’ and ‘Sugar’

By Dan Sarto | Thursday, June 27, 2019 at 5:55pm

In his latest projects, the LA-based Dutch-Italian director and musician integrates edgy design, provocative imagery and pulsating sound to produce two viscerally intense and distinct music videos.

AWN @ FMX 2019 VFXWorld

WATCH: Weta’s Matt Aitken Talks ‘Avengers: Endgame’ VFX at FMX 2019

By Dan Sarto | Thursday, June 27, 2019 at 1:19pm

Visual effects supervisor talks about his role leading the Weta Digital team on Disney and Marvel’s smash action-adventure hit.

real-time graphics Headline News

Unity Technologies Announces Unity Learn Premium

New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.

VIEW Conference 2019 Headline News

Peter Ramsey, Siobhan Reddy and Sergio Pablos to Present at VIEW 2019

By Dan Sarto | Thursday, June 27, 2019 at 8:23am

‘Spider-Man: Into the Spider-Verse,’ ‘Dreams,’ and ‘Klaus’ presentations confirmed for upcoming animation, VFX, games and immersive storytelling conference.

real-time graphics ANIMATIONWorld

Unity Releases CG Short ‘Sherman’ to Showcase Real-Time Production Template

By Dan Sarto | Tuesday, June 25, 2019 at 4:59pm

Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production. 

FMX 2019 VFXWorld

WATCH: Michelle Eisenreich Talks ‘First Man’ In-Camera VFX at FMX 2019

By Dan Sarto | Tuesday, June 25, 2019 at 8:26am

DNEG visual effects producer discusses unique processing of never-before-seen NASA footage on Damien Chazelle’s Oscar-winning drama about Neil Armstrong’s legendary Moon walk. 

AWN @ FMX 2019 VFXWorld

WATCH: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics at FMX 2019

By Dan Sarto | Friday, June 21, 2019 at 10:45am

Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.

Marvel Studios VFXWorld

Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films

By Dan Sarto | Thursday, June 20, 2019 at 8:06am

With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.

Mergers & Acquisition VFXWorld

It’s Full Steam Ahead for Foundry’s Post-Acquisition Mission

By Dan Sarto | Wednesday, June 19, 2019 at 12:28pm

For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry. 

TV VFX VFXWorld

Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8

Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series. 

VIEW Conference 2019 Headline News

Brad Bird, Michael Giacchino and Ralph Eggleston to Keynote VIEW 2019

By Dan Sarto | Monday, June 17, 2019 at 4:48pm

Oscar-winning director, composer and production designer, who teamed together on ‘Incredibles 2,’ are set to present at October 21-25 digital media conference and symposium in Turin, Italy.  

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