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Tagged With: VFX

Industrial Light & Magic VFXWorld

How ILM Blended Practical and Digital Effects for ‘Jurassic World: Fallen Kingdom’

Industrial Light & Magic animation supervisor Jance Rubinchik describes the joys of playing with dinosaurs for ‘Jurassic World: Fallen Kingdom.’

Rising Sun Pictures Headline News

Rising Sun Pictures Conjures VFX Magic for Chinese Blockbuster ‘Animal World’

Studio produces a host of creative and technically complex shots running the gamut from creature effects to fantasy environments for new international fantasy adventure.

San Diego Comic-Con Headline News

Warner Bros. TV Group Bringing 15 Series Panels and Signings to Comic-Con

By Dan Sarto | Tuesday, June 26, 2018 at 2:48pm

Stars and producers from ‘DC Super Hero Girls,’ ‘Unikitty!,’ ‘Young Justice: Outsiders’ and other top studio shows are headed to San Diego. 

ILM VFXWorld

How ILM Animated Rio, L3, and the Space Creature from ‘Solo: A Star Wars Story’

Industrial Light & Magic employs its traditional hybrid approach to combining practical and CG effects for grounded performances.

FMX 2018 Blogs

WATCH: Dennis Gansel Talks ‘Jim Button & Luke the Engine Driver’ at FMX 2018

By Dan Sarto | Tuesday, June 5, 2018 at 10:50pm

The director discusses his latest film, the live-action/VFX driven adaptation of the classic German children’s story.

Annecy 2018 Headline News

Digital Dimension Bringing ‘Improbable Pirate Adventures’ to Annecy 2018

Real-time rendering within Epic Games Unreal 4 game engine powers new CG-animated short-form series aimed at 6-11-year-olds.

Industrial Light & Magic VFXWorld

New Sheriff in Town: ILM’s Rob Bredow Talks ‘Solo: A Star Wars Story’

From in-camera effects to the latest virtual production techniques, Industrial Light and Magic’s newly appointed head rounds up more than 1,800 VFX shots for the Star Wars stand-alone anthology space western.

Feature VFX VFXWorld

Framestore Delivers A Slice of the Action for ‘Deadpool 2’

Delivering 229 shots, including a nearly all-CG finale sequence, VFX powerhouse leads work on the two main CG characters  -- Colossus and Juggernaut -- as well as providing superhero VFX and animation work.

Feature VFX VFXWorld

Building A Better Colossus: How They Raised the VFX Stakes for ‘Deadpool 2’

Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.

Marvel Studios VFXWorld

How Method Studios Crafted Rocket 2.0 for ‘Avengers: Infinity War’

Method VFX supervisor Greg Steele oversees delivery of 430 shots for the culmination of the Marvel Cinematic Universe, including upgrades for Rocket and Groot featuring hand-keyed character animation.

Comic-Con Events

Comic-Con International Coming July 19-22 - Preview Night on July 18

Begins: July 18, 2018

Comic-Con International: San Diego is a nonprofit educational corporation dedicated to creating awareness of, and appreciation for, comics and related popular artforms, primarily through the presentation of conventions and events that celebrate the historic and ongoing contribution of comics to art and culture.

Marvel Studios VFXWorld

Defining Thanos: Weta Brings Motion Capture to New Heights for ‘Avengers: Infinity War’

Weta Digital and Digital Domain transform Josh Brolin’s motion capture performance into a believable and imposing CG adversary.

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