Epic Games Releases Unreal Engine 4.25
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Latest release includes new features to empower visualization professionals across multiple industries.
With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.
Latest release includes set of new features supporting virtual production, real-time ray tracing, massive-scale physics and destruction.
Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.
New version of leading 3D software program includes numerous feature updates and broader integration with other production tools.
Downloadable document provides filmmakers with practical tips in a variety of crafts, from VFX to stunts.
Epic Games awards large cash grant to the free 3D software maker as part of ongoing program to assist professionals expanding efforts with Unreal Engine and open-source technology.
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base.
Powerful real-time 3D animation engine featured in more than 50 broadcast partner presentations at NAB 2019.
From real-time virtual production and mixed-reality broadcasts to delivering cinematic-quality visuals and faster than real-time 8K transcoding, NVIDIA GPUs are powering demos for more than 85 partners at the world’s biggest broadcast trade show.
New release brings many new features, including real-time ray tracing, to developers in the fastest version of Unreal Engine 4 to date.
Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.
NVIDIA supercharges creative workflows with RTX GPUs and Creator Ready Drivers to improve performance and reliability in creative applications.
More than a dozen developers across games, film, TV, AR and VR receive cash assistance in the program’s final round.
Virtual production specialists announce private betas for two key solutions -- DragonFly and BeeHive -- for Unreal Engine, Unity 3D and Autodesk Maya that will be made publicly available later this year.
Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans.
Software brings V-Ray scenes directly into the Unreal Editor, letting artists tap into the game engine’s power to create immersive experiences.
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
Creators, visionaries and pioneers from the world’s leading studios within the games industry to be showcased at SIGGRAPH 2018, running August 12-16 in Vancouver.