Tech Platform disguise Awarded Innovate UK Grant
R&D project aims to develop a totally immersive virtual production environment delivering high-quality real-time scenes in Unreal Engine.
R&D project aims to develop a totally immersive virtual production environment delivering high-quality real-time scenes in Unreal Engine.
Epic Games’ new grant and fellowship program aims to fund filmmakers who utilize Unreal Engine for real-time projects.
Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.
Award pushes forward development of company’s innovative cutting edge virtual production cloud-based platform - Pixotope Live Cloud.
With full access to Unreal Engine 4.26.1 and comprehensive integration and support for third-party plug-ins, the new release offers users endless opportunities for experimental XR graphics functionality.
Pixar leads evening with wins in seven categories; Bastien Dubois’ ‘Souvenir Souvenir’ wins for Best Animated Short.
Filmed entirely on greenscreens, the feature film project took five years to write, choreograph, film, and produce; Renaissance Dance Theatre used Epic MegaGrant to bring classic artform into the virtual production age.
New five-week program covers an interactive introduction to the real-time 3D platform; features a range of artistic and technical tasks with each participant getting direct feedback from an assigned tutor.
Program now open for anyone to create unique MetaHumans for direct use in Unreal Engine; new innovative cloud-based app can create digital humans - in minutes - almost indecipherable from the real thing.
The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.
Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.
The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’
Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.
Streaming live on April 16, the event honors overall excellence and achievement in 36 animation categories; presenters announced also include Eva Whittaker; composer Michael Giacchino; director Sergio Pablos; DreamWorks director Jill Culton; producer Nora Twomey; and the cast of the web series, ‘Critical Role.’
Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.
Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift.
The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.
New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.
Investment firm and Unreal Engine creator become stakeholders in extended reality technology company; partnerships will accelerate growth, with focus on international expansion, continued innovation, and enhanced support and product offerings for its customers.
Set for March 27, the leading visualization studio will share a more complete view of how virtual production and cutting-edge real-time workflows are being used to produce films and episodic series.
The grant furthers development of proprietary technology that combines live cross-reality entertainment with real-time VFX technology - delivering true XR experience to online audiences via headsets, gaming PCs, and video streaming services.
Brian Selznick to pen script for first ever animated version of F. Scott Fitzgerald’s 1925 classic American novel.
The two-week program will help film and television professionals move into real-time visualization and virtual production; free for freelancers and furloughed workers, the program runs March 15-26.
With their new Toronto virtual production stage up and running, the studio has released a quick and entertaining guide to illustrate some virtual production basics.
Entertainment production company’s plans for new virtual production pipeline include an Unreal Engine-powered real-time rendering and motion capture studio.