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Tagged With: Unreal Engine

Business Headline News

Epic Games Releases Free 15-Hour Virtual Production Primer

Available through Unreal Online Learning, the self-paced program of 8 courses and 10 videos teaches the fundamentals of Unreal Engine and real-time production.

virtual production Headline News

Pixomondo Building World’s Largest Virtual Production Studio in Toronto

The award-winning VFX company has teamed with tech partners Unreal Engine, LED manufacturer ROE Visual, and Nvidia on new facility, scheduled to be completed late 2020.

Education Headline News

VFS Enables Remote Student Learning with Help from Nvidia

School provides students with NVIDIA Quadro RTX 5000 powered workstations that allowed them to continue using production-level technology in their remote studies.

Epic Games Headline News

See Project Trailers and Updates on Newest Epic MegaGrants CG Projects

By Dan Sarto | Friday, July 24, 2020 at 8:04am

In first year, $42 million in financial support has gone to more than 600 recipients for their projects using Unreal Engine, 3D graphics tools and open source software.

Animated TV Series Headline News

Animated Series ‘Isaura,’ Tackles Climate Change and Ocean Conservation

In trailer for South Africa-based collective Lucan’s new series, hand-drawn characters mixed with 3D environments create a distinct, textured look that transports viewers through the streets and coast of Mozambique.

Business Headline News

BRON Launches Virtual Production Services Company

With live-action productions on hold due to the pandemic, BRON expands with new division using Unreal Engine technology to transform digital content creation workflows and produce high-quality content faster.

Business Headline News

Sony Acquires Minority Stake in Epic Games

Company makes $250 Million strategic investment in game industry leader to broaden their collaboration developing state of the art technology, entertainment, and socially connected online services.

Motion-Capture Headline News

Method Studios Brings Mocap into the Work from Home Pipeline with Xsens

CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.

TV VFX VFXWorld

Nviz’s Gravity Flip Makes Yoga Much More Exhilarating in HBO’s ‘Avenue 5’

By Dan Sarto | Tuesday, May 26, 2020 at 1:51pm

VFX studio handles previs, visual effects, postvis, and graphics production for the inaugural season of Armando Iannucci’s space tourism comedy

Technology Headline News

First Look: Unreal Engine 5 Moving Towards High-End Photorealism

Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.

Technology Headline News

Epic Games Releases Unreal Engine 4.25

New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games. 

Unreal Engine Headline News

Epic Games Acquires Megascans Producer Quixel

World’s largest photogrammetry asset library and bundled toolset will become free for all Unreal Engine use.

AR ANIMATIONWorld

League of Legends Warrior Akali Delights Fans with ‘Live’ AR Appearance

With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.

Postvis VFXWorld

Halon Entertainment Helps Visualize James Gray’s ‘Ad Astra’

By Dan Sarto | Thursday, October 3, 2019 at 2:48pm

Casey Pyke discusses his company’s previs and postvis work on Plan B Entertainment’s thrilling space adventure, which stars Brad Pitt and Tommy Lee Jones.

digital humans VFXWorld

Digital Domain Brings ‘DigiDoug’ to TED Talk Stage with Xsens

New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.

Technology Headline News

Maxon’s Cinema 4D Release 21 Now Available

Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.

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