Motion Analysis Launches ‘Basix Go’
Innovative mo-cap software streamlines live animation data to major animation packages, in under 60 seconds; virtual launch set for September 21.
Innovative mo-cap software streamlines live animation data to major animation packages, in under 60 seconds; virtual launch set for September 21.
10-year partnership will build regional gaming hub for industry offering a training and entrepreneurial platform for cultivating talent and launching new careers throughout Middle East and Africa.
Month long festival will kick off September 3 with a focus on digital animation and motion-art; events will also be available via live stream.
Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.
Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.
Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’
The iPi Soft founder and CEO discusses the current state of markerless motion capture animation technology, including real-time tracking and live streaming.
Augmented reality experience from Aardman and Fictioneers consortium introduces their innovative new storytelling technology platform, using Unity tools, backed by UK government funding.
Digital Human character and technology stack used in company’s short film project now available as a free download.
New lyrics music video of original song from 4-time Emmy Award-winning animated VR film to help raise awareness of Return to the Heart Foundation’s Native COVID-19 Action Fund.
Visual artists can now access thousands of mocap assets through plugins or directly on the studio website.
Based on almost 3,500 entries from artists in 89 countries, 120 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.
New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.
New version of leading 3D software program includes numerous feature updates and broader integration with other production tools.
Winners of competition for aspiring design and media entertainment artists selected from over 3,400 entries representing 89 countries.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.
Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production.
17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators.
Nickelodeon’s ‘The Loud House,’ Netflix’s ‘Ask the Storybots,’ Amazon’s ‘Tumble Leaf’ and Disney Channel’s ‘Rapunzel’s Tangled Adventures’ each take home two at Friday’s gala ceremony.
New version boasts more than 300 improvements, including special optimization tools for mobile developers.
Is it real or rendered in real-time? Coming later this year, High Definition Render Pipeline leverages the NVIDIA RTX platform to deliver photorealistic image quality and lighting.
9th annual Rookie Awards call for entries is open to all amateur creatives in VFX, animation, games, VR, motion graphics and 3D visualization.