26th Stuttgart International Trickfilm Festival of Animated Film: April 30 - May 5
ITFS focuses on artistic animated films, innovations in the field of interactive and transmedia projects, as well as the promotion of young talent.
ITFS focuses on artistic animated films, innovations in the field of interactive and transmedia projects, as well as the promotion of young talent.
Case studies detailing the use of game engines in animation production as well as new ideas and strategies for the exploitation of animation projects to be presented at the 13th edition of Germany’s leading animation business platform.
Films, series and transmedia properties with topics ranging from edutainment, comedy, adventure stories and fantasy for kids to historical and political material, animated documentaries, satire and science fiction to be presented at Germany’s leading animation business platform.
Nine new episodes of animated fantasy series will continue the adventures of the show’s young heroes in their quest to stop an historic conflict from escalating into all-out war.
Wonderstorm’s creative team of Aaron Ehasz, Justin Richmond and Giancarlo Volpe delve into the making of the first season of their epic series centered around three unlikely heroes and their quest to stop an all-out war.
International animation, games and new media market now open for project submissions, with prizes to be awarded at 10th annual event running October 1-7.
FMX, running April 24-27, 2018, continues to bring together creative professionals at the forefront of digital entertainment. This year, it sharpens its focus on virtual and augmented realities as well as the best world-class animation, VFX, gaming and related education, entertainment and technology.
Event assembles producers, broadcasters, distributors, sales agents, funding bodies and banks for one-to-one meetings.
Scheduled for July 29th, the 11th Annual TAIS Animation Showcase screens the best in independent Canadian and international animated short films, the results of the 2017 Anijam competition and a new interactive VR work by artist Zeesy Powers.
Following the successful launch of the mobile game in the U.S. and Canada, pre-orders for the Blu-ray, which will include bonus materials such as cast interviews, trailers and the original soundtrack CD, began on July 5th for a release later this year.
After previous experiences working in senior-level capacities with Electronic Arts and Disney Interactive, Kalson will play a key role in the development of both existing and new SYBO games, where she will apply her extensive background in AI to focus on analysis, narrative and player behavior throughout game experiences, with the goal of delivering more interactive connections between the game characters inhabiting the SYBO universe and the company’s millions of fans.
Newly-announced production sessions to explore the VFX of Marvel’s ‘Guardians of the Galaxy Vol. 2,’ virtual production for ‘Ghost in the Shell’ and the newly-released ‘Ghost in the Shell’ VR experience, and an inside look at Google Spotlight Stories’ ‘Pearl,’ the first VR film to ever receive an Oscar nomination.
The interactive filmmaker talks in-depth about creative and economic realities for immersive storytelling development in transmedia and VR.
Production sessions at Germany’s international conference on animation, visual effects, VR, games and transmedia also to include ‘Star Wars: Rogue One’ and Kraftwerk 3D.
Selected projects from Germany, France, Spain, the UK, Denmark, Finland, Norway, Belgium, the Netherlands, Poland, Lithuania, Bulgaria, Romania, Macedonia, Ukraine, Israel and Australia to participate in co-production, financing and distribution forum running alongside the 24th Stuttgart Festival of Animated Film and FMX 2017.
International conference on animation, effects, VR, games and transmedia runs May 2-5 in Stuttgart, Germany.
Three-week artist residency hosted by The Animation Workshop to be held September 11-29 in Viborg, Denmark.
THE THIRD FLOOR founder continues to champion virtual production and lead the charge into virtual reality.
Deadline to submit animated features, shorts, TV series and transmedia projects for the Pulcinella and Pitch Me! competitions is February 28, 2017.
Deadline for registration for International cross-media animation and children’s television festival featuring three days of screenings, workshops and competitions is March 10.
Growing European marketplace and pitching forum running alongside the Annecy International Animated Film Festival swells to four days with an expanded exhibition floor, the MIFA Campus, and more.