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Tagged With: The Third Floor

The Search for Magellan’s Gold VFXWorld

DNEG Visual Effects Get Airborne in Sony's ‘Uncharted’

VFX supervisors Sebastian von Overheidt and Benoit De Longlee delivered 739 shots, including a 90-second sequence of heroes Nathan Drake and Chloe Frazer falling from a C-17 cargo plane flying over the South China Sea, in Ruben Fleischer’s action-adventure adaptation of the Naughty Dog videogame franchise.

visualization Headline News

PXO London Assembles A-list Previs Team

Global VFX studio adds previsualization services to its pre-production offerings following push into virtual production and launch of LED stages; ex-Framestore exec Alex Webster takes the reigns with veteran previs supervisor Matt Perrin heading the team.

Technology ANIMATIONWorld

The Third Floor Adds Another “Story”: Producing Final Animation

TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.

Technology Headline News

The Third Floor Launches TTF Anim Animation Suite

New toolset brings real-time capabilities to creators of cinema-quality, stylized animated content; developed on top of Unreal Engine, pipeline features custom-developed visualization tools that introduce game engine rendering to features of traditional animation.

TV VFX Headline News

Oscar Isaac Embraces His Inner-Chaos in New 'Moon Knight' Trailer

In Marvel Studios’ new series, dissociative identity disorder creates a world of madness for its protagonist and a world of possibilities for its VFX team.

hybrid festivals Headline News

The VFX Festival 2022 Goes Hybrid

Escape Studio will hold the event’s 10th edition both online and in person, featuring talks, presentations, and career advice aimed at students, emerging talent, and industry professionals; the festival runs March 8-10.

Events Headline News

FMX 2022 Shares Official Event Trailer

Conference confirms presentations on the VFX behind ‘Reminiscence,’ ‘The Witcher,’ ‘Lost in Space,’ and ‘Stowaway;’ Animation Production Days is now accepting projects for the ‘Producer Programme.’

Business Headline News

Pixomondo Taps Alex Webster to Head New London Virtual Production Division

The award-winning studio announces UK operations will launch this month; former Framestore managing director will be joined in London by CEO Jonny Slow to directly support company’s VP services expansion in Europe.

Beware the White Spikes! VFXWorld

Designing ‘The Tomorrow War’s Vicious, Deadly Aliens

For VFX supervisor Jamie Price, the ‘White Spikes’ predators eradicating humans in Chris McKay and Amazon Studios’ original sci-fi thriller had to be agile, scary, and above all, lethal.

Good v Evil! VFXWorld

Creating the Post-Apocalyptic World of Stephen King’s ‘The Stand’

By Dan Sarto | Thursday, June 24, 2021 at 1:08pm

Overall VFX supervisor Jake Braver, with the help of ILM VFX supervisor Laurent Hugueniot, delivers 2,800 VFX shots depicting a world decimated by plague and a city ruled by supernatural evil, in the 9-part series from CBS Television Studios now streaming on Paramount+.

TV VFX Headline News

Watch the Grishaverse Come Alive in ‘Shadow and Bone’ VFX Reel

By Dan Sarto | Wednesday, June 9, 2021 at 4:56pm

Netflix has shared a breakdown reel from their critically acclaimed magical fantasy series, based on Leigh Bardugo’s bestselling novels, just renewed for a second eight-episode season.

markets Headline News

Hybrid Mifa 2021 Revealed: Connect Online or In-Person

Industry leading market’s new, flexible format encourages attendee participation from anywhere; extensive program line-up includes pitches, on-line targeted meetings, and career recruitment; Annecy 2021 runs June 14-19.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

No Time Like Real-Time Headline News

RealTime Conference Announces Full Spring Lineup

The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.

Achievements in Entertainment Technology Headline News

The Third Floor, Digital Domain Lead Lumiere Awards Honorees

The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’

People Headline News

Trilith Studios Appoints Barry Williams Creative Director of Virtual Production

Award-winning visual artist to oversee technical and creative development of the studio’s extensive virtual production facilities, resources, and solutions.

visualization Headline News

The Third Floor Opens New Soho Studio

By Dan Sarto | Monday, October 19, 2020 at 2:18pm

Completing their separation from Framestore, the leading visualization company launches a new facility in the heart of Fitzrovia; company’s Pinewood Studios-based virtual production space also has re-opened.

Animated TV Series ANIMATIONWorld

From Feature Previs to an Animated Sitcom: Nina Helene Hirten Talks 'Duncanville'

One of the editors on FOX’s hit animated comedy discusses her unlikely landing of the coveted job, and how as a wife and working mom she relates to the show’s family-centered humor.

Trailers ANIMATIONWorld

Elastic Tackles ‘Gears of War 5’ Multi-Part Launch Campaign

Creative studio collaborates with 215 McCann, XBOX and The Coalition to produce, design and animate three key pieces of game launch content.

Feature Film VFX VFXWorld

Doing it Fast ‘And’ Distinctive: The VFX of ‘Men in Black: International’

VFX supervisor Jerome Chen discusses staying true to the ‘MiB’ franchise look, and meeting audience expectations, while producing 2,000 visual effects shots in only six-months.

Marvel Studios VFXWorld

Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films

By Dan Sarto | Thursday, June 20, 2019 at 8:06am

With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.

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