MPC's Visual Effects are Out of This World on ‘Ad Astra’
Lead VFX studio on James Gray’s outer space thriller tackled scientifically accurate, realistic rocket takeoffs, landings, a Mars base and the rings of Neptune.
Lead VFX studio on James Gray’s outer space thriller tackled scientifically accurate, realistic rocket takeoffs, landings, a Mars base and the rings of Neptune.
VFX supervisor Mark Bakowski discusses his team’s 10,000 frame, seven-minute ISS interior sequence for Daniel Espinosa’s and Sony’s sci-fi thriller.