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Tagged With: Techvis

TV VFX VFXWorld

Different Day, Different Doomsday in ‘The Umbrella Academy’ Season 2

VFX supervisor Everett Burrell breaks down the Netflix series’ almost 2,000 VFX shots, a mix of nuclear holocausts, digital characters, time jumps, and a goldfish.

TV VFX Headline News

Pixomondo Goes for the 'Gold' on Ozymandias and HBO’s ‘Watchmen’

By Dan Sarto | Monday, June 29, 2020 at 6:29pm

Company carbonizes and de-carbonizes Jeremy Iron’s character, turning the actor into a golden statue, in Damon Lindelof’s highly acclaimed series.

Business Headline News

Halon Entertainment Now Up and Running with Full Remote Workforce

By Dan Sarto | Friday, April 3, 2020 at 3:31pm

CEO Chris Ferriter, in an open letter, announces that for the past three weeks, the studio has been successfully operating with a 100% remote workforce

Feature Film VFX Headline News

WATCH: Pixomondo Previs and VFX Breakdown Reels From ‘Midway’

By Dan Sarto | Tuesday, March 10, 2020 at 9:08am

Led by VFX supervisor Derek Spears, the studio filled the sea and sky around Midway Atoll with the devastating tools and action of war in Roland Emmerich’s harrowing tale of the decisive 1942 battle between the U.S. and Japan in the Pacific Theatre of WWII.

Awards Headline News

WATCH: Pixomondo Showcases Previs and VFX Work on Jason Momoa and Apple TV’s ‘See’

By Dan Sarto | Monday, January 20, 2020 at 5:42pm

VES Award nominee Matt Welford describes ‘supporting visual effects,’ including previs and techvis, on the inaugural episode of the ‘Aquaman’ star’s hit post-apocalyptic action-adventure series.

People Headline News

Technicolor Adds Steffen Wild as New Head of Virtual Production

Industry veteran joins company’s pre-production studio to help merge previs, techvis and postvis together into flexible, storyteller-focused integrated production pipeline. 

jobs and recruiting Headline News

Halon Entertainment is Hiring: Senior Animators and a Production Coordinator

By Dan Sarto | Monday, July 8, 2019 at 12:55pm

Studio’s Santa Monica headquarters has a number of job openings, including Previs/Postvis and Unreal Game Engine Artists, and is currently looking for talent to join their industry leading visualization services team.

Marvel Studios VFXWorld

Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films

By Dan Sarto | Thursday, June 20, 2019 at 8:06am

With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.

jobs and recruiting Headline News

Halon Entertainment is Hiring: Previs / Postvis and Unreal Game Engine Artists

By Dan Sarto | Thursday, May 30, 2019 at 12:48pm

Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.

Marvel Studios VFXWorld

Previs Plays a Major Role in ‘Avengers: Infinity War’

Senior previs/postvis supervisor Gerardo Ramirez discusses the highlights and challenges of the fourteenth collaboration between The Third Floor and Marvel Studios.

Feature Film VFX VFXWorld

Jaegers and Kaiju Battle Once More in ‘Pacific Rim Uprising’

By Dan Sarto | Friday, March 23, 2018 at 1:37pm

Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.

FMX Blogs

WATCH: The Third Floor’s Michelle Blok Talks ‘Game of Throne’ Previs and More at FMX 2017

By Dan Sarto | Thursday, September 21, 2017 at 5:28am

The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’

FMX Blogs

WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017

By Dan Sarto | Wednesday, August 9, 2017 at 12:52am

The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’

FMX VFXWorld

WATCH: Clint Reagan Talks ‘Logan’ Previs and More at FMX 2017

By Dan Sarto | Tuesday, July 25, 2017 at 4:00pm

The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology. 

 

FMX VFXWorld

WATCH: Christian Manz Talks ‘Fantastic Beasts and Where to Find Them’ VFX at FMX 2017

By Dan Sarto | Tuesday, July 18, 2017 at 6:29pm

The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.

 

Previs VFXWorld

The Third Floor Returns to its Groots on ‘Guardians of the Galaxy Vol. 2’

Supervisor James Baker leads the studio’s previs, techvis and postvis efforts on their second ‘Guardians’ and 11th Marvel film collaboration.

Feature Film VFX VFXWorld

ILM Brings International Space Station Reality to ‘Life’

VFX supervisor Mark Bakowski discusses his team’s 10,000 frame, seven-minute ISS interior sequence for Daniel Espinosa’s and Sony’s sci-fi thriller.   

Previs VFXWorld

Chris Edwards in Beijing - Part 1: Previs and Virtual Production in China

THE THIRD FLOOR founder talks about cutting edge production techniques and technology in a new global frontier.

Previs VFXWorld

Visualizing the Fantastic Worlds of ‘Doctor Strange’

By Dan Sarto | Wednesday, February 1, 2017 at 5:55pm

The Third Floor’s previs and postvis supervisor Faraz Hameed describes the challenges of more than two years of work on Marvel’s hit supernatural superhero adventure.

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