Tagged With: Technology
Allegorithmic Explores Alien Worlds & Futuristic Cities with Second ‘Signature Series’
Eighteen customizable materials from AAA game developer Chris Hodgson added to Substance Source library now approaching 1,700 materials.
SPARK ANIMATION Announces 2018 Festival Jury
Call for submissions for Vancouver conference and festival running October 25-28 extended to September 10.
Dancing Goddesses: How Nina Paley Animated Stone Sculptures for ‘Seder-Masochism’
We’ve been grooving all summer with the Pointer Sisters and Paley’s animated stone goddesses dancing to the infectious “You Gotta Believe” by Norman Whitfield -- now let’s see how they were made.
SIGGRAPH 2018 Celebrates ‘Generations’ In Vancouver
The world’s leading computer graphics and interactive techniques conference closes with more than 16,500 attendees from around the globe.
VIDEO: Watch NVIDIA CEO Jensen Huang’s Keynote Address at SIGGRAPH 2018
Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.
Nimble Collective Goes Pro with Nimble Studio
Industry’s first end-to-end cloud-based platform for commercial studios and enterprise animation production available September 4.
2018 Shotgun Pipeline Award Winners Announced
UTS Animal Logic Academy, 4th Creative Party, Zoho Studio and Territory Studio honored for outstanding achievement in pipeline tool development.
Solid Angle Introduces Arnold 5.2
New release of Academy Award-winning rendering software includes new Cell Noise shader, multi-threaded Adaptive Subdivision, Texture Baking, and deeper integration with Cryptomatte.
‘Quintessential Imagineer’ Scott Watson Dies in Plane Crash
Disney Imagineering CTO remembered for his numerous technical achievements and contributions to popular theme park attractions during his nearly 30-year tenure at the company.
Epic Games Introduces Unreal Engine Online Learning
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Chaos Group Debuts New Real-Time Ray-Tracing Technology at SIGGRAPH 2018
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
NVIDIA Unveils Quadro RTX, World’s First Ray-Tracing GPU
New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.
NVIDIA Reinvents Computer Graphics with Turing Architecture
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
Chaos Group Releases V-Ray for Houdini Beta
Vicon Introduces Origin, the First Complete LBVR Solution with Unbreakable Tracking
Created with help from industry leaders including Dreamscape Immersive, bundle includes everything needed to power location-based VR tracking.
AMPAS, Linux Foundation Launch Academy Software Foundation
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
Chaos Group Opens V-Ray Cloud Beta with Free Rendering for a Limited Time
World’s simplest cloud rendering service leverages Google Cloud for ultra-fast renders; open beta includes free credits until launch.
Conductor Appoints Mac Moore President
Can’t Make it to Vancouver? Watch the SIGGRAPH 2018 Live Stream!
SIGGRAPH 2018 Spotlights Women in Computer Graphics
From production sessions to the Women in Animation Vancouver Summit, women are in the spotlight at SIGGRAPH 2018.
Disney Animation Unveils Technological Innovations at SIGGRAPH 2018
Disney Animation to bring the world debut of its first-ever VR short, ‘Cycles,’ a behind-the-scenes look at ‘Ralph Breaks The Internet’ and share a complete data set from ‘Moana.’
Epic Games Drives Real-Time Immersive Experiences at SIGGRAPH 2018
Wry of the Machines
Reallusion Releases iClone Motion LIVE Full-Body Mocap System
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.