Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.
Tagged With: Technology
Next gen mocap suite features easy use and setup, allowing real-time animation anywhere; upgrades include ready multi-level tracking, optimization for high impact, and native integration into the Rokoko Smartgloves – now available for preorder.
Silver Spoon and lulu join forces to create new real-time pipeline, from design to performance capture, with live, on-stage delivery for the network’s first-ever augmented reality singing competition.
This free presentation on November 17 will showcase how companies can address remote and hybrid work challenges with NVIDIA’s new real-time collaboration and simulation platform, Omniverse Enterprise; PNY is also hosting a series of Omniverse Enterprise sessions at GTC 2021, NVIDIA’s free digital conference running November 8-11.
The conference’s 1st hybrid edition hosted some 210,000 visitors online and 300+ attending in-person with a total of 297 speakers delivering 160 talks, panels, workshops, masterclasses, and keynote speeches; over 140 sessions are now available to stream on-demand.
Exec joins leading visual effects and animation studio from Legendary Entertainment; will oversee client relationships and team of VFX and stereo supervisors.
Montreal-based Digital Dimension Entertainment Group nabs new award as it continues its innovative real-time animation pipeline development and integration with Unreal Engine.
Just in time for Halloween, the third edition of Fortnite’s hugely popular Short Nite film festival features 7 ‘spooktacular’ animated shorts screening continuously from October 28 - November 1; ‘The Eye’ and ‘We Will Be Monsters’ to make their world premieres.
The creative team shares insights into their exciting, funny, and gorgeously designed 9-part CG animated series about a Mesoamerican-inspired warrior princess’ epic quest to fulfill an ancient prophecy and save humanity, now playing on Netflix.
Electronic Art’s Marcom Game Capture team’s multi-disciplinary approach gives fans the intensity of in-game play with a look at the upcoming November 19 release of ‘Battlefield 2042’s third distinct multiplayer experience, ‘Hazard Zone.’
Company’s new technology gives the power of UE to anyone – without training; release comes as Bryan Breckenridge, Head of Impact for Snyk, is elected to the company’s Board of Directors.
New Technicolor Creative Studios’ gaming division head will focus on global growth of the company’s gaming offerings.
Company mixes it up with president Tom Kendall changing hats as new head of business development; new hires include Paul Richards as EVP of Technology, and Crys Forsyth-Smith as EVP of Global Production.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.
Don’t miss the Academy’s Science and Technology Council tour of the latest virtual production technologies and innovations; Jon Favreau, Rob Bredow, Caleb Deschanel, Dana Glauberman, and Rob Legato share their experiences October 21 at 1 PM PST.
The in-person and virtual conference is off and running - highlights include SideFX’s software reveal, talks by Epic Games, educational workshops and coming Friday, a virtual making-of panel about Walt Disney Animation Studio’s latest animated feature – and registration is free.
Goodbye Kansas Studios delivers a hallucinogenic trip complete with trippy effects, speaking animals, and psychedelic glitter, in Sarah Adina Smith’s drama about two elite ballet dancers forced to compete for a prestigious job.
For the second year in a row, we can’t attend the famed Turin conference in-person, but we’ll be glued to our screens, wearing dark turtlenecks and dreaming of agnolotti and chocolate pudding thicker than Bay Area fog, for a week of diverse, compelling, and inspiring presentations on the latest and greatest from the world of computer generated visuals.
We Made A Thing Studios animates the Moruya-born artist’s new single, a story that transforms sadness and angst into a shimmering emo-anthem of hope and acceptance.
The former director, technology studio at Walt Disney Imagineering is a proven leader in the implementation of cutting-edge technology; he'll be tasked with driving the company’s global strategy and R&D across real-time, machine learning and cloud-based technology.
Visual Effects studio produces 527 shots on Peter Thorwarth’s harrowing tale of an airplane hijacking gone astray because of one passenger with an unnatural thirst for blood.
Technology is honored for elevating photorealistic VFX to new heights in episodic productions; the award will be presented by the Television Academy Engineering Committee live at their annual event on October 21
Renown animation, VFX, virtual production, and games conference reveals massive program of free events featuring master filmmakers and top industry professionals, including Sir Roger Deakins and the Badass Women Production Designers; event runs in person and online October 17-22 in Torino, Italy.
Leading VFX studio delivers almost 250 shots, including digital doubles, CG cars, and an unforgettable race to elude capture in Marvel Studios’ thrilling new MCU adventure.