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Tagged With: Substance

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4 Heart Pumping Nike Spots Created in Just 1 Month with Unity Real-Time Tools

By Dan Sarto | Tuesday, August 25, 2020 at 4:57pm

Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.

Allegorithmic Headline News

GDC 2019: Project Substance Alchemist Enters Open Beta

3D tool from Allegorithmic enables the rapid creation of PBR Material Libraries for game, film, architecture and industrial design.

Adobe Headline News

Adobe Acquires French 3D Creative Tool Developer Allegorithmic

Substance design software, used in 3D editing and authoring for games and entertainment production, is coming to Creative Cloud. 

Technology Headline News

Allegorithmic Explores Alien Worlds & Futuristic Cities with Second ‘Signature Series’

Eighteen customizable materials from AAA game developer Chris Hodgson added to Substance Source library now approaching 1,700 materials.

Allegorithmic Headline News

Substance Painter Adds Subsurface Scattering for More Realistic Characters and Materials

Second major update of 2018 brings interface updates, cross-substance improvements and a host of new features for amateurs and pros alike.

Allegorithmic Headline News

Allegorithmic Unveils Substance Painter 2017.2 and More at Substance Days Hollywood 2017

Allegorithmic unveils Live Link from Substance Painter to Unity, Substance Automation Toolkit, Substance Source in Unity, Substance Source in Unreal Engine 4, and more at the second annual  Substance Days Hollywood held July 27-29 at Gnomon School of Visual Effects, Games & Animation.

Short Films Headline News

Oscar-Winning Director Laurent Witz Helms ‘Cogs’ Short for AIME

CG-animated short from the director of the 2014 Academy Award-winning animated short ‘Mr. Hublot’ is produced by Luxembourg-based Zeilt Productions for agency M&C Saatchi Sydney and Australian non-profit AIME.