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Tagged With: SIGGRAPH

SIGGRAPH 2017 Headline News

Google Cloud Platform’s ZYNC Render Now Supports Autodesk 3ds Max

Google to showcase technology preview of V-Ray GPU for Autodesk Maya on ZYNC Render and more at SIGGRAPH 2017.

Autodesk Headline News

Autodesk Highlights Next-Gen Storytelling & Collaboration Tools at SIGGRAPH 2017

Recent updates for collections, Maya, Shotgun, Arnold, 3ds Max and Flame accelerate creative workflows.

SIGGRAPH 2017 Headline News

Go Head-to-Head with Isaac-trained Robot in VR and Real Life

NVIDIA shows first interactive demo of an Isaac lab trained robot in NVIDIA Project Holodeck at SIGGRAPH 2017.

SIGGRAPH 2017 Headline News

MAXON Announces Cinema 4D Release 19

The new release includes features and enhancements that streamline motion graphics, VFX and VR content creation workflows and sets a path for the future of Cinema 4D.

SIGGRAPH 2017 Headline News

Epic Games Demonstrates New Unreal Workflow at SIGGRAPH 2017

Datasmith, which will be available as a private beta in August (unrealengine.com/beta), is designed to help artists and designers simplify the process of importing data into Unreal Engine from over 20 CAD/DCC sources, including Autodesk 3ds Max.

SIGGRAPH 2017 Headline News

OptiTrack Showcases Motion Tracking at SIGGRAPH 2017

Full-body motion tracking and self calibrating systems are added to OptiTrack VR to produce the first automated, all-in-one tracking solution for location based entertainment VR.

Massive Headline News

Massive Announces AI-Controlled Horse & Rider Agent

New crowd simulation agent delivers lifelike, feature film quality movements recorded by one of the world’s leading motion capture studios.

Massive Headline News

Massive Debuts Massive Prime 9.0 at SIGGRAPH 2017

Industry-leading simulation tool features improved workflow for creating crowds, expanded shading options, and universal plugin to ensure compatibility with all major 3D software.

SIGGRAPH 2017 Headline News

iClone 7 Mocap at SIGGRAPH 2017

Reallusion has announced iClone 7 real-time face and body motion capture featuring partnerships with Faceware and Xsens, simplifying mocap with dedicated tools and UI for recording actors in any environment and transforming a single PC into a streamlined and affordable rig for character creation, animation and live face and body mocap; Reallusion will showcase the iClone 7 innovations in Los Angeles at SIGGRAPH, August 1–3 at booth #1219.

Faceware LiveSDK Headline News

Faceware Technologies Announces Faceware Live SDK

The leading markerless 3D-facial motion capture solutions provider has announced a Windows-Native, C++ SDK that enables developers and creatives to build their own real-time, interactive applications SDK for its real-time facial mocap and animation technology, Faceware Live, which it will be discussing at SIGGRAPH 2017 (Booth 741) Aug 1–3.

Google Spotlight Stories Headline News

Google Spotlight Stories Takes on SIGGRAPH 2017

See work-in-progress screenings and go behind of the scenes of Google Spotlight Stories’ forthcoming VR shorts, ‘Son of Jaguar,’ from director Jorge Gutierrez, and ‘Sonaria,’ directed by Scot Stafford and Chromosphere.

MPC Headline News

MPC Showcasing Technology and Artistry Behind This Year’s Blockbusters at SIGGRAPH 2017

MPC Film to showcase its latest work, including presentations on the technical and creative challenges behind the water simulations of Disney’s ‘Pirates of the Caribbean: Dead Men Tell No Tales,’ the future of VR in film production, and the advantages of cloud-based resources.

DI4D Headline News

DI4D Unveils Highest Fidelity Facial Performance Capture at SIGGRAPH 2017

Proprietary ‘motion scanning’ technology captures 4D data comprising video rate 3D surface scans tracked with a dense fixed topology mesh.

Isotropix Headline News

Isotropix Launches Clarisse 3.5

Latest update of Isotropix’s next-gen artist-centric creation tool includes new particle & property paint, new set of scattering features, new instance collision detection, new per-instance time offset, a complete set of lighting and rendering features, and more.

Jellyfish Pictures Headline News

Jellyfish Pictures Launches VFX & Animation Technology Platform RenderWise

New cloud hybrid rendering and virtual studio platform for VFX and animation studios to be introduced at SIGGRAPH 2017.

SIGGRAPH 2017 Headline News

Epic Games to Unveil Real-Time Production Innovation at SIGGRAPH 2017

First-ever Unreal Engine User Group to showcase how real-time graphics are transforming content creation across animation, feature film, augmented and virtual reality, and more.

SIGGRAPH Headline News

Boris FX to Showcase Mocha VR and New VFX Plug-ins

At SIGGRAPH 2017, Boris FX will preview 360° stereoscopic workflow and new versions of flagship plug-ins Sapphire and Continuum at the Los Angeles Convention Center in booth 1011.

SIGGRAPH 2017 Headline News

SIGGRAPH 2017 to Showcase Emerging Technologies

Emerging Technologies, Studio, and Real-Time Live! programs include touch holograms, a varifocal optical layout, ‘Star Wars Battlefront VR,’ and more.

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