Previously announced at SIGGRAPH 2022, the production renderer is now available, in an industry standard CMake environment, complete with a new documentation website, restructured libraries, reduced dependencies, and referenced open source packages.
Tagged With: SIGGRAPH 2022
New proprietary ‘HoloEdit’ plugin brings advanced video playback tools to Unreal Engine 5; HoloSuite update set for Q4 2022.
The Super-Fast APEXX Everest, powered by AMD’s new Ryzen Threadripper PRO 5000 WX Series processor, reveals its prowess for creative applications at the Blender rendering engine demonstration.
The company will pursue a multi-year effort to expand USD’s capabilities beyond VFX, working with its inventor, Pixar, along with Adobe, Autodesk, and Siemens.
At SIGGRAPH 2022, the company announced its new suite of cloud-native AI models and services that provide businesses of any size the power to build and deploy sophisticated avatars and virtual assistants.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
At 9:00 am PST today, August 9, NVIDIA CEO Jenson Huang and senior company leaders will announce powerful new metaverse and neural graphics tools in a special presentation at the conference.
Company continues close collaboration with AMD with an expanded set of new mobile and desktop workstations.
The leading developer of creative software for M&E has a full slate of conference activities and talks planned, including in-booth demos of Modo, Katana, Nuke and Mari, plus meetings with the teams behind Nuke, Foundry Research, Look Development and Lighting, and Flix.
A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.
Leading computer graphics tech company will showcase cutting-edge AI and CG research driving innovations in simulation, collaboration, and design; Deep Learning Institute will provide hands-on in-person training in 3D Tools for NVIDIA Omniverse.
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.
Scheduled for August 8 – August 1, the event will feature presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.