Andrew Erekson’s CG-animated short, the latest release from the studio’s Shorts Program, takes a stylized look at the not too distant future.
Tagged With: SIGGRAPH 2019
Studio’s latest Shorts Program effort will run in front of favorite films screened as part of theatre chain’s August 23-29 DreamWorks Animation Week celebration.
New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.
Artist talks about the importance and impact of visualization in helping people understand and communicate the often-complex results of scientific research and data gathering.
Filmmaker talks about his inspiration for Short Circuit program’s new VR experience and the differences between storytelling in virtual reality versus other media.
Maya’s new visual programming environment being showcased along with newest versions of Arnold, 3ds Max, Shotgun and Flame
Innovative demo puts attendees on moon’s surface through real-time ray tracing and AI-based pose estimation.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces three new member companies.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces Netflix as their newest member.
New designs from Dell, HP and BOXX join suite of 17 other OEM systems that provide real-time ray tracing, advanced AI and high-resolution video editing capabilities.
Condensed version of WIA’s annual Summit to feature keynote by Dr. Stacy L. Smith, who will present landmark USC Annenberg Inclusion Initiative study.
Talks and discussions with top speakers will focus on insights and strategies for promoting awareness, empowerment and equity.
Bruce Wright’s film about a playful puppy and pompous dragon combines hand-drawn animation with innovative VR technology.
The Computer Animation Festival’s submission deadline for work showcasing CG animation and visual effects is July 15.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Organizers are looking to showcase media artwork that embodies artistic visions and creative applications of new media at upcoming November 17-20 Brisbane, Australia conference.
Organizers are looking for innovative AR, VR and MR projects to showcase in new Extended Reality program being featured at upcoming November 17-20 Brisbane, Australia conference.
Expansive Immersive Pavilion and VR Theater programs will feature projects from Magic Leap, Walt Disney Animation Studios, NYU, Microsoft, Google Spotlight Stories, MIT, and others.
Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).
Oscar winners ‘Spider-Man: Into the Spider-Verse’ and ‘First Man,’ ‘Stranger Things,’ ‘Avengers: Endgame,’ ‘Toy Story 4’ and ‘Game of Thrones’ among expansive slate of planned feature film, streaming, games and VR presentations.
Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
The 12th SIGGRAPH Asia Conference and Exhibition on Computer Graphics and Interactive Techniques runs November 17-20, 2019 in Brisbane, Australia.
In its 46th year, the conference is set for July 28 – August 1, 2019 at the Los Angeles Convention Center.