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Tagged With: Shuzo John Shiota

Take the challenge Headline News

Sony Talent League by THU Finalists Announced

3 teams have been chosen for the 2nd edition of Sony and THU’s creative challenge, each receiving mentoring by leading industry creators, up to 10.000€ in funding and the chance to present their project at the next THU event.

Innovative CG Showcase Headline News

SIGGRAPH Asia Wraps First Hybrid Edition in Tokyo

By Dan Sarto | Friday, December 24, 2021 at 10:30am

2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.

Innovative CG Showcase Headline News

SIGGRAPH Asia 2021 Hybrid Conference to Continue as Planned

By Dan Sarto | Friday, December 3, 2021 at 10:27am

With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.

Take the challenge Headline News

Take the Challenge - 2nd Edition of Sony Talent League by THU Begins

Sony and THU have once again teamed to find and empower the next generation of creative minds; individuals and/or teams are invited to accept the challenge - submissions will be accepted October 8 - November 14.

Innovative CG Showcase Headline News

SIGGRAPH Asia 2021 Will Be Held in Tokyo and Online

Announcement confirms the hybrid event will take place December 14-17 at the Tokyo International Forum – selected events will also be available virtually; Sony Group Corporation’s executive deputy president and CTO Toru Katsumoto to give keynote.

virtual conference Headline News

SIGGRAPH Asia 2020 Wraps Up First-Ever Live Digital Event

Registration remains open with all content available on-demand through March 2021; highlights included 400 talks and presentations on the latest technologies in computer graphics, visual effects, virtual reality, augmented reality, and interactive techniques.