Artists from New Zealand, the Philippines, and North America could take advantage of the U.K. group’s virtual events to attend remotely and collaborate through online review tools.
Tagged With: Shotgun Software
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
A modern UI and new desktop experience aim to improve creative flow and collaboration for artists and reviewers.
Academy of Television Arts and Sciences Honors Shotgun Software Co-creators Don Parker, Isaac Reuben and Matt Daw with Emmy Statuettes.
The fourth annual Pipeline Awards recognizes outstanding achievement in pipeline tool development and includes winners who demonstrated innovation in overcoming common VFX and animation challenges, were able to meet the demands of large-scale projects and showed generosity by making their tools open source, to be leveraged by the wider VFX and animation community.
Shotgun Software releases the latest version of its leading cloud-based review and production tracking software with plug-and-play integrations, media streaming in RV, and single sign-on.
U.K.-based production company behind the BBC’s ‘Bitz n’ Bob’ and ‘Floogals’ employs Shotgun’s Pipeline Toolkit to automate repetitive tasks, freeing artists’ time to create.
Berlin-based filmmaker Jannis Funk relies on Shotgun to manage a team of 300 remote VFX artists, a library of 900 miniature models, and overall production tracking and review.
Dublin-headquartered animation studio Brown Bag Films takes home the Pipeline Shotty Award recognizing excellence in tool development at SIGGRAPH 2016.
Mammal Studios pipeline technical director Janice Collier is honored with this year’s Hero Award for her outstanding contributions and the ongoing development of Shotgun’s Toolkit.
Latest update expands Shotgun's review capabilities by introducing editorial cut data into the review process, enabling teams to view their work at any time, in context with the latest cut.
Seattle-based animation, motion graphics and VFX shop relies on Shotgun Software to simplify project management for a CG-animated three-minute opening overture for the Pacific Northwest Ballet’s ‘Nutcracker.’
Shotgun Software now accepting entries for the third annual Pipeline Awards recognizing excellence in pipeline tool development, integration, engineering and usage; winners to be announced at SIGGRAPH 2016.
Don Parker, senior director for Shotgun at Autodesk, discusses what the acquisition by Autodesk means for Shotgun and how Shotgun is solving operational problems within the production process.
Autodesk and Shotgun Software play a supporting role in the creation of some of the year’s most lauded films and TV series.
From submission to entry vetting and voting, production tracking, review, and asset management software Shotgun is the center of awards tracking and management process.
Created by SPIRIT Animation CCO Fernando Macedo and produced by SPIRIT Animation, ‘KARL’ airs throughout Latin America as well as select markets in Africa and Europe.
EA Germany, Omstudios, Milk VFX, Framestore and MPC recognized for toolset development and pipeline advancement.
Shotgun 6.3 includes a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects.
Shotgun RV custom shader developed by The Mill enables filmmakers to review scenes for 360-degree and virtual reality projects.