Visual Effects Supervisor Simon Jung and Animation Supervisor Dennis Yoo talk clickers, bloaters, giraffes, and fungi, some of the captivating and ghastly visuals they helped produce for HBO’s critically acclaimed and wildly popular series, nominated for 25 Emmys including Outstanding Visual Effects in a Season or Movie.
Tagged With: shading
Former visual effects student Noah Catan spent over a year working to improve upon the 2D ‘Klaus’ innovative 3D-styled lighting and shading in his development of Pantheon: Volumetric Lighting for 2D Animation software, created specifically for the production of SCAD Animation Studios’ CTA Emmy nominated animated short.
Leading visual effects studio delivers 420 shots, including a massive, sinister 3D snake, on Florian Sigl’s feature film adaptation of Wolfgang Mozart’s 232-year-old opera, which hits U.S. theaters today, March 10, courtesy of Shout! Factory.
It took P-H Dallaire and Benoit Therriault a decade to find the right partner – Rodeo FX – to produce their 3DCG animated short about a young boy and a chipper little bird who work in a dank, dark coal mine.
Premium model kits help VFX studio quickly create new futuristic sci-fi environments for IPs such as ‘Star Trek: Discovery’ and ‘Halo;’ easily customizable assets work with Unreal, Maya, VRay, and Arnold.
Executive producer Julia Parfitt and director Patrick Osborne talk about how they brought a real-time animated Grog and Scanlan to the Season 1 Finale Watch Party for the hit Prime Video series.
The acclaimed 2.5D animated series, seen in 151 countries, has been nominated for an Annie Award for Best Animated Television/Broadcast Production for Preschool Children.
The all-digital 3-day global event will feature webinars covering creative themes including manga-making and illustration; webinars will be hosted by creatives from a range of industries.
VFX house One of Us worked through the COVID-19 pandemic to deliver 350 shots on Netflix’s wildly popular period romance drama set in an alternate Regency-era universe.
Studio’s first interactive episode, part of the festival’s New Frontier Gallery, uses interactive cloud streaming technology to enable seamless interaction and high-end graphics on mobile platforms.
Full three-part release features updates in direct and procedural modeling, rendering, animation, and rigging; update review webinar set for November 17.
Studio once again teams up with Anomaly and Pacific Rim Films’ Shawn Levy to bring back animated characters for a DICK’S Sporting Goods adventure.
Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’
Digital Human character and technology stack used in company’s short film project now available as a free download.
Without the studio’s creative review system, itView, plus a team of 400 artists and Warner Bros.’ decision-making trust, the animated musical comedy might “yeti” still be in production.
Completely shareable between Katana and Maya, innovative shading engine is allows for direct transfer of look development between digital content creation apps.
‘Final Fantasy’ developer taps real-time global illumination software Enlighten from Geomerics to add unrivalled subtlety and depth to dynamic scenes.