The leading VFX studio delivers 552 visual effects shots on Oscar-winning director Chloé Zhao’s MCU Phase 4 adventure, including the 3rd act beach fight scenes and planet-sized Celestial Tiamut.
Tagged With: shaders
New release speeds modeling efficiency for artists, introduces viewport improvements, new remeshing algorithms, enhanced materials and shaders, and Arnold Renderer 6.1 for faster GPU rendering.
Digital Human character and technology stack used in company’s short film project now available as a free download.
Led by VFX supervisor Derek Spears, the studio filled the sea and sky around Midway Atoll with the devastating tools and action of war in Roland Emmerich’s harrowing tale of the decisive 1942 battle between the U.S. and Japan in the Pacific Theatre of WWII.
New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.
Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production.
As the sole visual effects vendor on the final instalment of the prequel trilogy based on the 1968 science fiction classic ‘Planet of the Apes,’ Weta Digital is in the midst of a creative and technological renaissance.
Models supervisor Florian Fernandez talks about his team’s use of proprietary Manuka ray tracer to create photorealistic apes and more for Matt Reeves’ futuristic action-adventure hit.