Epic Games Releases MetaHuman Update
New features and enhancements make it easier for users to share, collaborate and refine assets while facilitating DNA Calibration and integration into proprietary pipelines.
New features and enhancements make it easier for users to share, collaborate and refine assets while facilitating DNA Calibration and integration into proprietary pipelines.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New release increases efficiency and versatility across industries, and includes enhanced world-building tools; animation, rigging, and modeling enhancements; and updates for virtual production, broadcast, live events.
New features for the cloud-based MetaHuman Creator let users create photorealistic digital humans, complete with hair and clothing, in minutes; plugin features support new character rigging, animation, and physics features in UE5.
Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.
New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.
Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production.
Release includes several new rendering features, Alembic support for importing vertex animations, dynamic shadow optimization for mobile, and improvements to the VR Editor; non-linear cinematic editor Sequencer also receives major upgrades.