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Call for Submissions: SIGGRAPH Asia 2021 Computer Animation Festival

By Dan Sarto | Thursday, May 13, 2021 at 4:28pm

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.

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‘Shooom’s Odyssey’ Awarded Best in Show at SIGGRAPH Asia Computer Animation Festival

‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.

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SIGGRAPH Asia 2020 Virtual Edition Begins!

By Dan Sarto | Friday, December 4, 2020 at 12:59pm

This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.

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Explore Digital Humans, VR for Mental Health, and In-Camera VFX at SIGGRAPH Asia 2020

By Dan Sarto | Thursday, December 3, 2020 at 2:47pm

Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.

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August 15 Entry Deadline Almost Here for SIGGRAPH Asia 2020 Computer Animation Festival

By Dan Sarto | Monday, August 3, 2020 at 11:32am

Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!

call for entries Headline News

Entry Deadline Extended for SIGGRAPH Asia 2020 Computer Animation Festival

By Dan Sarto | Wednesday, July 22, 2020 at 8:24am

After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.

call for entries Headline News

Call for Submissions: SIGGRAPH Asia 2020 Computer Animation Festival

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.