The prestigious, annual international contest garnered 4,400 entries from aspiring design and media entertainment artists; a panel of 150+ judges, including 80 women, selected winners based on criteria including creative, technical, and presentation skills as well as complexity and raw talent.
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Industry leaders join the software giant to provide insights on modern production challenges; sessions include ‘Emerging Trends in M&E: What Students Need to Know,’ ‘Bringing the Characters of ‘Magic: The Gathering’ to Life,’ and ‘Modeling Madness: Experimenting in 3ds Max.’
With benchmarks determined by over 350 industry leaders, educators, and consultants, the new educational resource sets out to provide recognized core competencies and skills for entry level positions in the animation, VFX, and games industries.
One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
This year's 'Rookie of the Year' winners of the world's most prestigious competition for aspiring design and media entertainment artists were selected from a pool of more than 4,000 entries.
11th annual contest is now open for entries; all amateur creatives in film, animation, games, virtual reality, motion graphics, and 3d visualization are welcome to submit their work.
Based on 3,769 entries from artists that have attended over 500 educational institutions, more than 150 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
Based on almost 3,500 entries from artists in 89 countries, 120 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
Winners of competition for aspiring design and media entertainment artists selected from over 3,400 entries representing 89 countries.
9th annual Rookie Awards call for entries is open to all amateur creatives in VFX, animation, games, VR, motion graphics and 3D visualization.
It's open to young creatives in visual effects, animation, games, virtual reality, motion graphics and 3d visualisation. There is simply no better way to launch your career and start sharing your amazing work online.
Autodesk-sponsored international student awards received 9,971 digital projects created by 2,914 students from more than 87 countries worldwide.
Category winners in film, animation, games, VR, motion graphics and architecture visualization to be announced July 16.
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
Mentor and awards program looks to establish industry approved review process to help students be better prepared to work in the VFX, animation and games industries.
Set to introduce online courses and an official certification review process in 2018, The Rookies co-founders Andrew McDonald and Alwyn Hunt reflect on their journey to help students make the transition from school to real-world production environments.
L.A.-based Gnomon tops the animation ranking, while Germany’s Filmakademie Baden-Württemberg is the No. 1 VFX school.
Representing more than 600 academic facilities located in over 80 countries worldwide, worldwide, Autodesk-sponsored student competition received 8,725 digital projects created by 2,752 students.
Nearly 2,000 entries were received for this year’s edition of The Rookies, formerly known as the CG Student Awards, with close to 500 academic facilities encouraging their students to submit work.
Created to discover emerging talent and help launch graduates into careers at the world’s top studios, over the past six years The Rookies has placed more than 70 young artists with internships at companies such as Weta Digital, Double Negative, The Mill, Gameloft, Crytek, Framestore and Epic Games.